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NPC Generator

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Vilberg Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple black robe with blue stripes complete with hood. He has a brown handlebar mustache and slicked back brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: Vilberg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Vilberg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Nature. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Vilberg Shelly, Male Half-Orc Druid 16
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 82 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Deep green spinel (150 gp). Chalcedony (80 gp). Smoky quartz (80 gp). Rock crystal (80 gp). Black pearl (400 gp). Violet garnet (400 gp). Peridot (80 gp). Black pearl (400 gp).


Social Check DCs


Halimath Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He keeps his red hair in a pixie cut. His eyes are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. In the meantime he has taken over work as a Priest and occasionally as a mercenary.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Bonds: Religious, Mentor. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Halimath Feeny, Male Half-Elf Druid 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Gold music box (2000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Medium magic item.


Social Check DCs


Gargax Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white crest down. His eyes are likewise red.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gargax took refuge in the large cave and found the beat up club and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Secretive. Bonds: Rich, Religious, Nature, Adventurer. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Gargax Wivvyrholdalphiax, Male Dragonborn Druid 17
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 31 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 7 (-2)14 (+2) 15 (+2)11 (+0)
Skills Investigation +8, Survival +8
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1600 pp. Freshwater pearl (14 gp). Blue quartz (14 gp). Silver pearl (80 gp). Smoky quartz (80 gp). Chalcedony (80 gp). Bloodstone (80 gp). Rhodochrosite (14 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp). Rhodochrosite (14 gp). Golden pearl (80 gp). Rose (80 gp). Lapis lazuli (14 gp). Red garnet (80 gp). Chrysoprase (80 gp). Zircon (80 gp). Violet garnet (1000 gp). Rock crystal (80 gp).


Social Check DCs


Oppah Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her skin is fair and her fingers are delicate and long. Her hair is auburn and curly. Her thin eyebrows rest above her beady blue eyes.

Personality: Oppah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. The war was a terrible time for her, and Oppah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When Oppah reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle.

Ideals: Artistic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Military. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Oppah Fapplestamp, Female Gnome Druid 15
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 145 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. Solid gold idol (1100 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (900 gp). Sapphire pendant on gold chain (600 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (700 gp).


Social Check DCs


Merla Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a tight fitting white shirt and pants. Her skin is also unnaturally pale. She wears her silver hair down. This hazel eyed westerner is not easily forgotten.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the west. She moved from fad to fad and when she turned 15 she discovered dancing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world

Ideals: Artistic. Flaws: Ugly, Emotional, Shy. Bonds: Poor. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Merla Wildcloak, Female Halfling Druid 15
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 116 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Insight +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp.


Social Check DCs


Tethren Death, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a grey coat with brown slacks. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. He wears a colorful flower in his blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Fighting, Logical, Artistic. Bonds: Attractive, Job. Occupation: Gardener

Voice: French accent

Attributes [hide]

Tethren Death, Male Tiefling Druid 15
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 11
Languages Common, Aquan, Giant, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Azurite (5 gp). Emerald (1400 gp).


Social Check DCs


Emerald Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large brown jacket. He has wavy gray fur. His eyes are yellow and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Military, Adventurer, Family. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Emerald Mirror, Male Tabaxi Druid 15
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Zircon (50 gp). Smoky quartz (50 gp). Alexandrite (700 gp). Azurite (14 gp). Aquamarine (700 gp). 1 Medium magic item.


Social Check DCs

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