Raam Still, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear black clothing when he does not wear armor. His black hair has been sun bleached extensively. His eyes are gold and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Raam grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has worked as a Barkeep like his father before him.
Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage
Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 135 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 200 pp. Smoky quartz (40 gp). Sard (40 gp). Tourmaline (90 gp). Red-brown spinel (90 gp). Alexandrite (1000 gp). Silver pearl (90 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Chrysoberyl (90 gp). Rock crystal (40 gp). Black pearl (1000 gp). Canary diamond (5000 gp). Tourmaline (90 gp). Golden yellow topaz (1000 gp). Red-brown spinel (90 gp). Smoky quartz (40 gp). Violet garnet (1000 gp). Tourmaline (90 gp).
Lorilla Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She dresses in collared shirts and wears a proper scarf over her head. Her white hair is smooth and relatively long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing herself, she comes off as nervous. She does not trust anyone and sleeps with one eye open.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorilla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Insomniac, Disease. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold music box (2000 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).
Ur-Edin Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. He has red hair. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Ur-Edin's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. 1 Medium magic item.
Malquis Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman does not wear sleeves and tends to eschew shirts when she can avoid it and is in decent physical shape. She has a long black ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying brother.
Motivation: She has money and likes to spend it; and further expansion of business
Ideals: Gifted. Flaws: Insane. Bonds: Job, Military, Rich. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Celestial, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Iolite (20 gp). Hematite (15 gp). Brown-green garnet (50 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Banded agate (15 gp). Red garnet (50 gp). Rock crystal (20 gp). Freshwater pearl (15 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Stannor Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his glaive ready. His hair is long and red with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, his parents were killed by a illithids raid, leaving Stannor alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Stannor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Retire the richest man in the north; and a deep hatred of illithids
Ideals: Fighting, Entrepeneur, Gifted. Bonds: Attractive, Enemies. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 61 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Lapis lazuli (10 gp). White pearl (60 gp). Rhodochrosite (10 gp). Deep blue spinel (600 gp). Blue sapphire (1000 gp). Rock crystal (40 gp). Fire opal (1000 gp). Lapis lazuli (10 gp). Rose (40 gp). Banded agate (10 gp). Blue star sapphire (1000 gp). Moss agate (10 gp). 1 Medium magic item.
Frug Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. He sports a flattop hair cut. His eyes are hazel and beady.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 8 years old his parents immigrated from the east. Frug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 160 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 9 (-1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1500 pp. Rock crystal (70 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Aquamarine (500 gp). Silver pearl (70 gp). Blue star sapphire (700 gp). Azurite (14 gp). Black opal (700 gp). Rhodochrosite (14 gp). Banded agate (14 gp). Alexandrite (500 gp). Bloodstone (70 gp). Sardonyx (70 gp). Golden yellow topaz (500 gp). Rich purple corundum (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ribbles Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and usually wears his tan robe and has his trident always slung over his shoulder. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are brown.
Personality: Eccentric and domineering, Ribbles will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: Ribbles hails from a village terrorized by drow. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A strong sense of loyalty to Halfling people; and he wants revenge against drow
Ideals: Extrovert, Logical. Flaws: Racist. Bonds: Enemies, Nature. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 95 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Black velvet mask with numerous citrines (40 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1500 gp). Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (1000 gp). Gold dragon comb with red garnet eye (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Golden circlet with four aquamarines (6000 gp). Gold cup set with emeralds (9000 gp). Silver comb with moonstones (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!