Pirithin Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his shortbow, marred by chocolates. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Pirithin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Pirithin grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Flaws: Ugly, Insomniac. Bonds: Adventurer, Family. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Silver chalice with lapis lazuli gems (140 gp). Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Cloth of gold vestments (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Three Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a pastel collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her cinnamon fur is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born several months after her mother was called into army service. When Three reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Ideals: Professionalism. Bonds: Attractive, Military, Enemies, Job. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 78 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Gnome
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Alexandrite (200 gp). Banded agate (5 gp). Chrysoprase (20 gp). Rhodochrosite (5 gp). Onyx (20 gp). Aquamarine (200 gp). Bloodstone (20 gp). Rose (20 gp). Alexandrite (200 gp). Smoky quartz (20 gp). Jade (110 gp). Black pearl (200 gp). Smoky quartz (20 gp). Eye agate (5 gp). Chrysoprase (20 gp). Sardonyx (20 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). 1 Medium magic item. 1 Medium magic item.
Damien Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Damien isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was granted psionic powers by his dying brother.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Impeccable, Optimist, Gifted. Bonds: Rich, Adventurer. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Golden circlet with four aquamarines (6000 gp). A roughly beaten golden orb (30 gp). Cloth of gold vestments (30 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (6000 gp). Cloth of gold vestments (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Fire opal pendant on a fine gold chain (500 gp).
Henry Hanes, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is wearing colorful clothing, dressed as a Locksmith. His clothes are grease stained in places. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 12 years.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Joker, Logical. Flaws: Depressed. Bonds: Poor, Immigrant, Military. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Sylvan, Infernal
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Old masterpiece painting (800 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item.
Enialis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has done his best to style his red hair to look like a famous performer. His hazel unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. Enialis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Enialis was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Opinionated, Persistence. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Sard (50 gp). Zircon (50 gp). Jet (70 gp). Black pearl (1600 gp). Carnelian (50 gp). Star ruby (800 gp). Alexandrite (1600 gp). Azurite (10 gp). Rose (50 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Star rose quartz (50 gp). Deep blue spinel (1600 gp). Jasper (50 gp). Citrine (50 gp). Deep blue spinel (1600 gp). Iolite (50 gp). Black star sapphire (800 gp). 1 Medium magic item.
Theriatis Aloro, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears light armors faded through time and improper care, marred by sweets. He has wavy silver hair. His eyes are gray and beady.
Personality: Theriatis wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Theriatis was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin, Halfling, Infernal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 12000 gp. Violet garnet (400 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Deep blue spinel (400 gp). Eye agate (11 gp). Rhodochrosite (11 gp). Moss agate (11 gp). Black pearl (400 gp).
Uadjit Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears black leather gloves, a black jacket, and tight pants. She has wavy copper crest. She has red eyes.
Personality: She acts crazy and hedonistic. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her brother to traveling adventurers; and wants to open a new tavern
Flaws: Hedonist, Disease. Bonds: Adventurer, Family, Job. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Hematite (8 gp). Carnelian (80 gp). Black star sapphire (600 gp). Jade (110 gp). Fire opal (600 gp). Moss agate (8 gp). Amethyst (110 gp). Freshwater pearl (8 gp). Black pearl (1300 gp). Violet garnet (1300 gp). Citrine (80 gp). Fire opal (600 gp). Star rose quartz (80 gp). Star rose quartz (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
