Pelt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'4". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a kukri. Her yellow fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is able to fit into much smaller and tighter spaces than normal.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Job. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 141 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Celestial
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Freshwater pearl (16 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Deep green spinel (60 gp). Malachite (16 gp). Star ruby (800 gp). Sardonyx (50 gp). Black opal (800 gp). Star rose quartz (50 gp). Amethyst (60 gp). Red-brown spinel (60 gp). Alexandrite (700 gp). Tourmaline (60 gp). Black pearl (700 gp). Citrine (50 gp). Alexandrite (700 gp). Red garnet (60 gp). Chrysoberyl (60 gp). Golden pearl (60 gp). Smoky quartz (50 gp). Jasper (50 gp). Alexandrite (700 gp). Obsidian (16 gp). Deep blue spinel (700 gp). Fiery yellow corundum (800 gp). Black pearl (700 gp). Freshwater pearl (16 gp). Chalcedony (50 gp). Zircon (50 gp). Black star sapphire (800 gp). Tiger eye turquoise (16 gp). Iolite (50 gp). 1 Major magic item.
Arannis Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants nothing more than to rejoin the army; and to pay off his debts
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Black velvet mask with numerous citrines (30 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).
Glim Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His moppish golden hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.
Motivation: To get a good night's sleep.
Ideals: Disciplined. Flaws: Secretive, Disease, Insomniac. Bonds: Attractive. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 144 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 20 (+5) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Alexandrite (400 gp). Obsidian (7 gp). Golden pearl (40 gp). Alexandrite (400 gp). Blue quartz (7 gp). Deep green spinel (40 gp). Obsidian (7 gp). Jade (40 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Jet (40 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His red fur is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his green eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Animal Trainer business at a young age. His mother was a soldier and died while he was still young. Shivering was left his mother's suit of armor and trained in its use and care. He became a Animal Trainer soon after.
Motivation: To be a Soapmaker again.
Flaws: Impulsive. Bonds: Attractive, In love, Job, Military. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 60 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1700 pp. Fiery yellow corundum (700 gp). Pink pearl (60 gp). Deep blue spinel (1300 gp). Banded agate (14 gp). Citrine (80 gp). Black star sapphire (700 gp). Hematite (14 gp). Jade (60 gp). Alexandrite (1300 gp). Zircon (80 gp). Bloodstone (80 gp). Peridot (80 gp). Banded agate (14 gp). Fire opal (700 gp). Iolite (80 gp). Jet (60 gp). Emerald (700 gp). Sard (80 gp). Silver pearl (60 gp). Moonstone (80 gp). Star ruby (700 gp). Malachite (14 gp). Clear bright green emerald (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rohesia Blakeley, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large grey jacket. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes are passionate and lively.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to fit into much smaller and tighter spaces than normal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Rohesia took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Priest soon after.
Motivation: She would like to get married and retire; and wants to open a new tavern
Ideals: Joker, Gifted. Bonds: Slave, Job, Has a crush. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Armara Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'4" and is dressed in an above average manner. Her right hand appears badly burned and disfigured. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves painting and to teach people painting more than just about anything. She is obsessed with finding treasure.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Bonds: Attractive, Adventurer, Nature. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. 1 Medium magic item.
Kilvar Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His black hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: Kilvar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Expand his business; and obtaining odd cultural halfling artifacts is his passion
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 143 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 20 (+5) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Halfling, Gnome, Infernal
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Alexandrite (900 gp). Deep blue spinel (900 gp). Amber (80 gp). Star ruby (1600 gp). Tourmaline (80 gp). Moonstone (70 gp). White opal (1600 gp). Smoky quartz (70 gp). Pink pearl (80 gp). Emerald (1600 gp). Deep blue spinel (900 gp). Sard (70 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). Chrysoberyl (80 gp). Malachite (16 gp). Violet garnet (900 gp). Jet (80 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!