Ethereal In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His fur is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.
History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Logical. Bonds: Attractive, Job, Mentor, Rich. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 19)
Armor Class 13
Hit Points 156 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Terran
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2200 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jasmine Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her moppish golden hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Calm and collected, she is a well trained Cook. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Jasmine was born with her father's beautiful face. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She then took over the family business and is one of the better Cook for hire.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Forgetful. Bonds: Poor, Job, Attractive. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 74 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +4 / 5d6-2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 700 pp. Golden yellow topaz (1600 gp). Red garnet (150 gp). Star rose quartz (50 gp). Citrine (50 gp). Chrysoprase (50 gp). Azurite (15 gp). Azurite (15 gp). Sardonyx (50 gp). Malachite (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Donella Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She has a large tan mantle and cape that has been intricately interwoven into her green robe. She has a moderate pudge and is not very fit. Her golden hair is singed and shortened. Her eyes are hazel and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Donella hails from a village terrorized by orcs. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants revenge against orcs
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Enemies, Debt. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 168 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 20 (+5) | 13 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 11000 gp. White opal (1300 gp). Freshwater pearl (9 gp). Rich purple corundum (1300 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Star rose quartz (50 gp). Violet garnet (400 gp). Coral (40 gp). Tiger eye turquoise (9 gp). Eye agate (9 gp). Alexandrite (400 gp). Peridot (50 gp). Moss agate (9 gp). Chalcedony (50 gp). Aquamarine (400 gp). Sardonyx (50 gp). Rock crystal (50 gp). Jade (40 gp). Jasper (50 gp). Tiger eye turquoise (9 gp). Onyx (50 gp). Freshwater pearl (9 gp). Violet garnet (400 gp). Moss agate (9 gp). Emerald (1300 gp). Freshwater pearl (9 gp). Eye agate (9 gp). Golden yellow topaz (400 gp). Tourmaline (40 gp). Deep green spinel (40 gp).
Norkruuth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His crest is short and red. He has gold eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Norkruuth was left his father's suit of armor and trained in its use and care. After a long history of fighting, Norkruuth and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Poor, Military. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: A miniature golden chest with tiny emeralds lining the top (40 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item.
Purban Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is cut short. His eyes are brown and beady.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 76 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Violet garnet (600 gp). Aquamarine (600 gp). Blue sapphire (1200 gp). Violet garnet (600 gp). Rock crystal (30 gp). Deep blue spinel (600 gp). Jet (140 gp). Moss agate (6 gp). Hematite (6 gp). Brown-green garnet (140 gp). Red spinel (140 gp). Citrine (30 gp). Brown-green garnet (140 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (600 gp). Coral (140 gp). Golden yellow topaz (600 gp). Moss agate (6 gp). Rose (30 gp). Violet garnet (600 gp). Peridot (30 gp). Smoky quartz (30 gp). Fiery yellow corundum (1200 gp). Banded agate (6 gp).
Cask In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tight fitting brown shirt and pants. Her red fur is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: She is witty, but her monotone delivery comes off as unnerving Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Cask was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Her childhood dream was to be a Gardener, but she was a colossal failure. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Druidic
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Cloth of gold vestments (30 gp). A roughly beaten golden orb (30 gp). Fire opal pendant on a fine gold chain (2300 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (90 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).
Caramip Welber, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized tan coat, she is not a threatening figure. Her blonde hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Caramip will drive conversation. She does not believe in violence as a means to an end. She is a dedicated Interpreter but believes her peers are too gung-ho.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Extrovert, Pacifist, Gifted. Flaws: Mundane. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Golden yellow topaz (200 gp). Deep green spinel (60 gp). Aquamarine (200 gp). Obsidian (13 gp). Carnelian (50 gp). Golden yellow topaz (200 gp). Carnelian (50 gp). Rhodochrosite (13 gp). Chalcedony (50 gp). Violet garnet (200 gp). Coral (60 gp). Carnelian (50 gp). 1 Medium magic item. 1 Medium magic item.
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