Manea Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She wears a wide-brimmed hat to cover her moderate length blue hair. Her half smiles and black eyes are beguiling and draw you in.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Manea grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Stylist. She now owns her own business.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Philantrophist, Optimist. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Deep green spinel (140 gp). Sard (80 gp). Obsidian (7 gp). Black pearl (600 gp). Chrysoprase (80 gp). Smoky quartz (80 gp). Jade (140 gp). Eye agate (7 gp). 1 Medium magic item.
Jade Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a pastel tunic with tan highlights, and long yellow pants that bunch up around her shoes. She sports a flattop fur cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses divination through singing.
History: Her father raised her in a mountain cabin. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She used her abilities to travel the world and help people.
Motivation: To clean up the streets.
Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Guardian, Nature. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Amber (160 gp). Lapis lazuli (16 gp). Chalcedony (50 gp). Silver pearl (160 gp). Aquamarine (1600 gp). Blue star sapphire (600 gp). Fiery yellow corundum (600 gp). Deep blue spinel (1600 gp). Jet (160 gp). Iolite (50 gp). Moonstone (50 gp). Moss agate (16 gp). Silver pearl (160 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Heiser, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats, and carries sais. His red hair is kept up in a ponytail inside a broad hat. His skin is flawless and his blue eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Knight for hire.
Motivation: Expand his business; and he wants revenge against giants
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Poor, Enemies. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Elven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Smoky quartz (80 gp). Moonstone (80 gp). Bloodstone (80 gp). White opal (1600 gp). Jasper (80 gp). Coral (60 gp). 1 Medium magic item.
Zephan Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a brothel owner, Zephan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Human people.
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Attractive, Mentor. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 130 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Auran, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (2400 gp). Carved bone or ivory statuette (60 gp). Silver chalice with lapis lazuli gems (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ulfgar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a grey poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His hazel eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ulfgar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Religious. Occupation: Stylist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 150 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Emerald (1300 gp). Blue quartz (4 gp). Black star sapphire (1300 gp). Bloodstone (60 gp). Obsidian (4 gp). Deep green spinel (140 gp). Amethyst (140 gp). Fiery yellow corundum (1300 gp). Chalcedony (60 gp). Violet garnet (800 gp). Chrysoprase (60 gp). Obsidian (4 gp). Banded agate (4 gp). Azurite (4 gp). 1 Major magic item.
Azdûsh Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He carries a battered mace and tarnished quarterstaff as well. He keeps his silver hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Azdûsh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Azdûsh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the west, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Military, Immigrant, Poor. Occupation: Tanner
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Gold dragon comb with red garnet eye (600 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (600 gp).
Luthra Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. She keeps her long red hair kept up in a rat tail. Her thin eyebrows rest above her beady gray eyes.
Personality: Aggressive, abrasive, and angry, Luthra embodies much of what other species detest in the Gnomes. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Slave, Religious. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 32 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (700 gp). Jeweled electrum ring (7000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
