Breena Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is auburn, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Breena grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Antagonistic, Impulsive, PTSD. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 71 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Azurite (7 gp). Amethyst (40 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Bloodstone (70 gp). Black pearl (1400 gp). Star ruby (600 gp). Sardonyx (70 gp). Jacinth (8000 gp). Violet garnet (1400 gp). Jasper (70 gp). Freshwater pearl (7 gp). Blue star sapphire (600 gp). Emerald (600 gp). Chalcedony (70 gp). Obsidian (7 gp). Banded agate (7 gp). Peridot (70 gp). 1 Medium magic item.
Ogthrak Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'8", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Ogthrak is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.
History: Ogthrak was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Depressed. Bonds: Adventurer, Family, Rich. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Onyx (30 gp). Fiery yellow corundum (1000 gp). Deep blue spinel (1300 gp). Blue quartz (12 gp). Alexandrite (1300 gp). Carnelian (30 gp). Obsidian (12 gp). Azurite (12 gp). Tourmaline (70 gp). Fiery yellow corundum (1000 gp). 1 Medium magic item.
Raer Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to half-orc people
Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly, Insane. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 72 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll, Ignan
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Amethyst (100 gp). Sard (80 gp). Silver pearl (100 gp). Deep blue spinel (400 gp). Azurite (14 gp). Brown-green garnet (100 gp). Jasper (80 gp). Smoky quartz (80 gp). Rose (80 gp). Rhodochrosite (14 gp). Carnelian (80 gp). Black pearl (400 gp). Deep green spinel (100 gp). Jasper (80 gp). Jasper (80 gp). Alexandrite (400 gp). Freshwater pearl (14 gp). Aquamarine (400 gp). Silver pearl (100 gp). Rose (80 gp). Sard (80 gp). Eye agate (14 gp).
Nicholas Beverly, Male Human [Permalink]
Personal [hide]
Description: A 5'7" southern man, he wears baggy grey pantaloons and a tan scarf. He has styled his white hair well, parting it to the right. His half smiles and blue eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy lavender fur. She wears a brown coat over a blue low-cut shirt, and a small hat upon her head. She has a hunchback. Her small hat is riddled with cuts and holes. She has gleaming, smiling blue eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She cannot resist a sob story and will often dote over anyone who has one.
History: Cloak was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has dedicated herself to building a better world.
Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and meet up once more with her childhood friend
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Solid gold idol (1100 gp). Jeweled anklet (4000 gp). Black velvet mask with numerous citrines (40 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
Rurik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rurik took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Logical. Bonds: Poor, Guardian, Immigrant, Nature. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Azurite (6 gp). Alexandrite (400 gp). White pearl (90 gp). Moonstone (30 gp). Aquamarine (400 gp). Brown-green garnet (90 gp). Banded agate (6 gp). Violet garnet (400 gp). Sardonyx (30 gp). Deep blue spinel (400 gp). Tiger eye turquoise (6 gp). Brown-green garnet (90 gp). Sard (30 gp). Chrysoprase (30 gp). Black star sapphire (1200 gp). Malachite (6 gp). Golden yellow topaz (400 gp).
Anverth Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His chestnut hair has been sun bleached extensively. His brown eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Anverth lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and wants to raise his children well
Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Family, Immigrant. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 137 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 5d6-2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 15000 gp. Citrine (50 gp). Tiger eye turquoise (16 gp). White opal (700 gp). Eye agate (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!