Purban Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white tunic with black highlights, and long tan pants that bunch up around his shoes. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Purban took refuge in the old dungeon and found the beat up spear and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Poor, Nature, Family. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 84 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Lapis lazuli (15 gp). Pink pearl (40 gp). Zircon (20 gp). Brown diamond (3000 gp). Blue sapphire (1000 gp). Deep blue spinel (600 gp). Carnelian (20 gp). Banded agate (15 gp). Pink diamond (3000 gp). Hematite (15 gp). Azurite (15 gp). Aquamarine (600 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Black star sapphire (1000 gp). Onyx (20 gp). Hematite (15 gp). Freshwater pearl (15 gp). Star rose quartz (20 gp). Deep blue spinel (600 gp).
Hugolina Atterton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears suspenders and grey workpants. Her shirt is yellow, and she wears a heavy grey leather apron most of the time. She wears her black hair up. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised by priests from a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a fortune-teller and was forced into it by her family
Bonds: Attractive, Enemies, Family, Religious, Mentor. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 118 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 8000 gp. Smoky quartz (60 gp). Rhodochrosite (13 gp). White opal (600 gp). Black opal (600 gp). Jade (140 gp). Golden yellow topaz (700 gp). Iolite (60 gp). Chrysoberyl (140 gp). Rhodochrosite (13 gp).
Cora Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a white and green handkerchief worn on her left side. She carries with her a set of quarterstaffs on her belt, each one with a sapphire on the hilt. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a hateful person. She taunts others and blames them for her problems. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Cora's homeland. Cora decided to take the middle way and become a bodyguard. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She would like to get married and retire; and to reunite with her old friends
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 80 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2000 pp. Sapphire pendant on gold chain (3000 gp). Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and ruby ring (10000 gp). A silver and pearl hairclip (90 gp). Old masterpiece painting (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold and ruby ring (10000 gp). Jeweled gold crown (7000 gp). Finely wrought small gold bracelet (90 gp). A silver and pearl hairclip (90 gp). Solid gold idol (300 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Old masterpiece painting (2100 gp). 1 Major magic item.
Cloak Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and yellow robe with the hood down. He has a slight overbite and is overall scrawny. He has done his best to style his brown fur to look like a famous performer. His eyes, though not visible through his cowl, are amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.
History: He got into the Brewer business at a young age. He was taken as a slave by a traveling circus and forced to perform He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Tabaxi compassion; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Job, Slave. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 63 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Golden pearl (60 gp). Onyx (40 gp). Moss agate (11 gp). Sard (40 gp). Star ruby (600 gp). Golden yellow topaz (300 gp). Freshwater pearl (11 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears just a pastel suit. She sports a flattop fur cut. She wears a mask on her face.
Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Nimble was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Nimble's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Flaws: Impulsive, Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Onyx (40 gp). Tiger eye turquoise (11 gp). Malachite (11 gp). Rock crystal (40 gp). Alexandrite (500 gp). Black pearl (500 gp). Golden pearl (50 gp). Chrysoprase (40 gp). Zircon (40 gp). Carnelian (40 gp). Jade (50 gp). Star ruby (500 gp). Tiger eye turquoise (11 gp). Azurite (11 gp). Rich purple corundum (500 gp). Black star sapphire (500 gp). Eye agate (11 gp). Azurite (11 gp). Aquamarine (500 gp). 1 Medium magic item.
Azaki Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a yellow suit, blue shirt, and black tie. His black hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich southern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Insane. Bonds: Attractive, Religious, Rich, Nature. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 66 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Onyx (60 gp). Bloodstone (60 gp). Freshwater pearl (12 gp). Fiery yellow corundum (1600 gp). Tourmaline (130 gp). Moonstone (60 gp). Rose (60 gp). Violet garnet (1000 gp). Tiger eye turquoise (12 gp). Deep blue spinel (1000 gp). Black star sapphire (1600 gp). Freshwater pearl (12 gp). Jet (130 gp). Zircon (60 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Blue star sapphire (1600 gp). Jasper (60 gp).
Vilberg Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a simple black robe with blue stripes complete with hood. His hair is auburn, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the west. In his 14th year, his parents were killed by a drow raid, leaving Vilberg alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Poor, Enemies. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Deep blue spinel (800 gp). Blue sapphire (600 gp). Iolite (40 gp). Deep blue spinel (800 gp). Blue quartz (11 gp). Violet garnet (800 gp). Star rose quartz (40 gp). Banded agate (11 gp). Chrysoprase (40 gp). Jade (40 gp). Aquamarine (800 gp). Peridot (40 gp). Malachite (11 gp). Citrine (40 gp). Azurite (11 gp). Tiger eye turquoise (11 gp). Amber (40 gp). Sard (40 gp). Tourmaline (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

