Art Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His lavender fur is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spice Merchant mother left him crippled. After a long history of fighting, Art and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Hedonist, Disease. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 134 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Freshwater pearl (5 gp). Alexandrite (700 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Violet garnet (700 gp). Deep green spinel (150 gp). Coral (150 gp). Black pearl (700 gp). Obsidian (5 gp). White opal (400 gp). Hematite (5 gp). Black opal (400 gp). Peridot (20 gp). White opal (400 gp). Red garnet (150 gp). Bloodstone (20 gp). Onyx (20 gp). Amethyst (150 gp).
Two Llamas Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western woman wears a fancy brown dress. Her fur is short and cinnamon. This yellow eyed westerner is not easily forgotten.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Two Llamas would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the west to a Interpreter, Two Llamas learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Optimist. Bonds: Attractive, Military, Job, Religious. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 139 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Goblin, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Black velvet mask with numerous citrines (100 gp). Sapphire pendant on gold chain (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Sapphire pendant on gold chain (2000 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (4000 gp). Gold and topaz bottle stopper cork (900 gp). Fire opal pendant on a fine gold chain (2300 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered and bejeweled glove (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Serpent In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries crossbows. She has moderate length yellow fur. She has hazel eyes and a pastel hat with a black feather.
Personality: Serpent wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Chrysoberyl (50 gp). Bloodstone (40 gp). Star rose quartz (40 gp). Sard (40 gp). Star rose quartz (40 gp). Black opal (1000 gp). Golden yellow topaz (200 gp). Malachite (15 gp). Black pearl (200 gp). Black pearl (200 gp). Tiger eye turquoise (15 gp). Deep blue spinel (200 gp). Rose (40 gp). Alexandrite (200 gp). Aquamarine (200 gp). Moss agate (15 gp). Chrysoprase (40 gp). Black pearl (200 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Eastoft, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a moderate pudge and is not very fit. Her red hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, Mary and her spouse have recently divorced.
Motivation: She is greedy; and a strong sense of loyalty to dwarven people
Flaws: Antagonistic, Racist. Bonds: Mentor, Rich, Adventurer. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Banded agate (14 gp). Violet garnet (400 gp). Chalcedony (40 gp). Jade (40 gp). Deep green spinel (40 gp). Zircon (40 gp). Alexandrite (400 gp). Jade (40 gp). Malachite (14 gp). 1 Medium magic item.
Osah Vice, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears an entirely green suit with brown socks and a vest with buckled shoes. Her red hair is braided into rings. Her gold eyes peer out from beneath her broad green hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born blind and as such lacked many opportunities for work. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Philantrophist. Flaws: Fearful, Disease. Bonds: Adventurer. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Bloodstone (80 gp). Smoky quartz (80 gp). Malachite (14 gp). Eye agate (14 gp).
Zedaar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a scimitar on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His green crest is knotted and matted. His eyes are likewise red. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Elven compassion.
Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Attractive. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2300 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (2300 gp). A necklace of small pink pearls (3000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).
Elegant Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel leather gloves, a pastel jacket, and tight pants. His orange fur is still thick. His face is scarred and worn.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. A few years later when the west was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Passionate. Flaws: Ugly, Secretive. Bonds: Immigrant, Military. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. A roughly beaten golden orb (60 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Sapphire pendant on gold chain (700 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Embroidered and bejeweled glove (3000 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (2100 gp). Cloth of gold vestments (60 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Brass mug with jade inlays (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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