Faral Firahel, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her brown hair is knotted and matted. Her face is scarred and worn.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Faral hails from a village terrorized by illithids. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: Revenge; and someone believes her a fraud
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Rich purple corundum (800 gp). Jet (80 gp). Rock crystal (20 gp). Star ruby (800 gp). Alexandrite (1500 gp). Azurite (16 gp). Violet garnet (1500 gp). Obsidian (16 gp). Golden yellow topaz (1500 gp). White pearl (80 gp).
Vorka Byron, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a black poncho over her likewise colored trousers and shirt. She keeps her black hair in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born several months after her mother was called into army service. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Shy, Impulsive. Bonds: Attractive, Military, Religious. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Zircon (60 gp). Golden yellow topaz (1200 gp). Moonstone (60 gp). Black star sapphire (1100 gp). Freshwater pearl (12 gp). 1 Medium magic item.
Barakas Soft, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. He has done his best to style his brown hair to look like a famous performer. His black eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 20)
Armor Class 11
Hit Points 118 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +4 / 5d10-2, Ranged +7 / 5d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 27000 gp. Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (30 gp). Cloth of gold vestments (50 gp). Cloth of gold vestments (50 gp). Sapphire pendant on gold chain (2600 gp). Silver ewer (30 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved bone or ivory statuette (30 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Solid gold idol (700 gp). Cloth of gold vestments (50 gp). Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Major magic item.
Jezebeth Despair, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. Her silver hair is still thick. She has a dull look in her gold eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She invites people to come help in her community garden.
History: The child of southern immigrants she idolized her mother. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. She now spends her time doing works of charity.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Anne Brixton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. Her top hat is riddled with cuts and holes. Her eyes are likewise brown.
Personality: Cocky and sure of herself, she believes she is the best Masseuse born in the past three hundred years. Energy wise she seems alert and responsive.
History: Born in the north to a Masseuse, Anne learned a great deal about her mother's area of expertise. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 106 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2000 pp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Carved bone or ivory statuette (20 gp). Fire opal pendant on a fine gold chain (2300 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Old masterpiece painting (2300 gp). Sapphire pendant on gold chain (2700 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (3000 gp). A roughly beaten golden orb (120 gp). Cloth of gold vestments (120 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).
Helja Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. She wears a broad hat to cover her moderate length red hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Helja embodies much of what other species detest in the Dwarves. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Helja and her spouse have recently divorced.
Motivation: Someone believes her a fraud; and she's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Rich, Enemies. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Jasper (30 gp). Chrysoprase (30 gp). Jet (120 gp). White opal (1200 gp). Rich purple corundum (1200 gp). Hematite (9 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (1200 gp). Deep green spinel (120 gp). Lapis lazuli (9 gp). Violet garnet (200 gp). Bloodstone (30 gp). Banded agate (9 gp). Blue quartz (9 gp). Eye agate (9 gp). Deep blue spinel (200 gp). Banded agate (9 gp). 1 Medium magic item. 1 Medium magic item.
Gennal Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is heavily combed to the left. He has gleaming, smiling violet eyes.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gennal took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Shy, Impulsive. Bonds: Poor, Nature, Adventurer. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Rock crystal (30 gp). Chrysoberyl (50 gp). Amber (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
