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NPC Generator

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Advanced [show]


Gunter York, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown pants and tee shirts. He keeps his long red hair kept up in a rat tail. His eyes are blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Bonds: Attractive, Religious, Military, Rich. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Gunter York, Male Human Druid 15
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)18 (+4)
Skills Performance +9, Religion +8
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Banded agate (14 gp). Azurite (14 gp). 1 Medium magic item.


Social Check DCs


Andram Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large black jacket. His feathered hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Has a crush. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Andram Ennui, Male Tiefling Druid 17
Medium (6'0") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 74 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)20 (+5) 13 (+1)17 (+3)
Skills Athletics +9, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Druidic, Halfling, Abyssal, Aquan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 900 pp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved bone or ivory statuette (60 gp). 1 Medium magic item.


Social Check DCs


Yevelda Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is typically in her Engraver uniform. Her chestnut hair is braided into rings. She has a dull look in her amber eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of a Shipwright, who enjoyed hunting, Yevelda was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.

Motivation: Expand her business.

Flaws: Secretive. Bonds: Job, Adventurer, Nature, Religious. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Yevelda Bradley, Female Half-Orc Druid 17
Medium (5'1") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 62 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Persuasion +6, Survival +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1100 pp. Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (160 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (400 gp). Gold music box (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs


Orla Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is muscular with a powerful set of arms. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. After a long history of fighting, Orla and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and elven compassion

Ideals: Entrepeneur, Justice, Gifted. Flaws: Antagonistic, Racist. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Orla Wildwander, Female Gnome Druid 15
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 18 (+4)18 (+4)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 8000 gp. Gold and topaz bottle stopper cork (1600 gp). A delicate brass dragon egg (20 gp). Finely wrought small gold bracelet (20 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (2200 gp). Solid gold idol (400 gp). Jeweled gold crown (2000 gp). Gold dragon comb with red garnet eye (1600 gp). An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a yellow suit. His auburn hair is matted, messy, and big. His blue unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Suhnae grew up listening to his father's many stories. Cursed with unlife at a very young age, Suhnae has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Disease, Addict. Bonds: Adventurer. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Suhnae Musumeci, Male Half-Elf Druid 17
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Arcana +9, Intimidation +8
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal, Gnoll
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 9000 gp. Golden yellow topaz (400 gp). Black pearl (400 gp). Rock crystal (40 gp). Banded agate (10 gp). Coral (40 gp). Alexandrite (400 gp). Rhodochrosite (10 gp). Moonstone (40 gp). Eye agate (10 gp). Bloodstone (40 gp). Coral (40 gp). Deep blue spinel (400 gp). Moss agate (10 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). White pearl (40 gp). Malachite (10 gp).


Social Check DCs


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. Her fierce gray eyes like to dwell on things.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Fisher, Quilla learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has achieved small success as a Fisher.

Motivation: She's looking for her big break; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist. Bonds: Religious, Job, Adventurer. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Quilla Nucklestamp, Female Gnome Druid 16
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 800 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (100 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp).


Social Check DCs


Tim Redfield, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant green.

Personality: He has always had a great fascination with Dwarven culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to dwarven people

Flaws: Ugly, Racist. Bonds: Rich, Military, Job. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Tim Redfield, Male Human Druid 15
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs

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