Trey Rylan, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses in grey turtlenecks beneath a green coat with brown slacks. He wears his red hair down. His gray eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trey lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To prove his worth to the world.
Flaws: Secretive, Impulsive. Bonds: Poor, Family, Nature. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 84 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 12 (+1) | 7 (-2) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. 1 Medium magic item.
Cask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His cinnamon fur is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Cask was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: An old rival family wants him found; and sabotage a competitor
Ideals: Athletic, Joker. Bonds: Attractive, Job, Has a crush, Family. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Banded agate (16 gp). Deep blue spinel (700 gp). Banded agate (16 gp). Sard (60 gp). White opal (1500 gp). Brown-green garnet (120 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Black pearl (700 gp). Iolite (60 gp). Aquamarine (700 gp). Chrysoberyl (120 gp).
Enidda Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her golden hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She now owns her own business.
Motivation: A strong sense of loyalty to Half-Elven people; and she is greedy
Ideals: Athletic. Flaws: Insane, Racist. Bonds: Rich, Job. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Zircon (80 gp). Blue quartz (15 gp). Rhodochrosite (15 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ootah Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'3" southern woman, she is wearing a long, white cloak. Her auburn hair is cut short with large spiked bangs in the front. Her blue eyes peer out from beneath her feathered white hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She has been saving her money to try and buy her brother's freedom.
Motivation: Nothing but the best is good enough for her; and her relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Slave, Family. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 118 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Aquan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalaed Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman has a large grey mantle and cape that has been intricately interwoven into her black robe and is in decent physical shape. Her golden hair is singed and shortened. Her eyes are hazel and she is always smoking a pipe.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Nalaed was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants revenge against gnolls; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 134 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Terran, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Sard (50 gp). Amber (120 gp). Chrysoprase (50 gp). Tiger eye turquoise (16 gp). Violet garnet (500 gp). Obsidian (16 gp). Banded agate (16 gp). White pearl (120 gp). Black pearl (500 gp). White opal (800 gp). Alexandrite (500 gp). Violet garnet (500 gp). Red-brown spinel (120 gp). Red-brown spinel (120 gp). Sard (50 gp). Eye agate (16 gp). Golden yellow topaz (500 gp). Peridot (50 gp). Azurite (16 gp). Golden yellow topaz (500 gp). Azurite (16 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Black opal (800 gp). Moonstone (50 gp). Freshwater pearl (16 gp). Sardonyx (50 gp). Star rose quartz (50 gp). Star ruby (800 gp).
Rieta Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is thinning but still full. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A true patriot, Rieta would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She comes from a rich eastern family. Her mother was a soldier and died while she was still young. Rieta was left her mother's suit of armor and trained in its use and care. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Military. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 88 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1600 pp. Gold and topaz bottle stopper cork (500 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Cloth of gold vestments (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver comb with moonstones (200 gp).
Abalaba Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. She wears a top hat to cover her moderate length white hair. Her violet eyes lackadaisically let the world flow into them.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Abalaba took refuge in the ruined castle and found the beat up sickle and armor she uses now. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.
Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Gifted. Bonds: Nature, Job, Family. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Blue sapphire (1400 gp). Fiery yellow corundum (1400 gp). Bloodstone (30 gp). Obsidian (4 gp). Moss agate (4 gp). Pink pearl (90 gp). Alexandrite (1600 gp). Onyx (30 gp). Star ruby (1400 gp). Star rose quartz (30 gp). Banded agate (4 gp). Fiery yellow corundum (1400 gp). Lapis lazuli (4 gp). Amber (90 gp). Silver pearl (90 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

