Ralf Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His silver hair is matted, messy, and big. His hazel eyes peer out from beneath his wide-brimmed violet hat.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He has never given up on his painting dream.
Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage
Ideals: Joker, Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Fire opal pendant on a fine gold chain (700 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled electrum ring (7000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver comb with moonstones (400 gp).
Simon Kendal, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Armorer. His silver hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.
History: He got into the Armorer business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Armorer job and began his own company from there.
Motivation: Further expansion of business; and to reunite with his old friends
Ideals: Athletic, Gifted, Fighting. Flaws: Sensitive. Bonds: Job, Adventurer. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Deep blue spinel (1000 gp). Chrysoberyl (120 gp). Alexandrite (1000 gp). Black star sapphire (1000 gp). Moonstone (70 gp). Red spinel (120 gp). Amethyst (120 gp). Blue quartz (14 gp). Smoky quartz (70 gp). 1 Medium magic item.
Nicor Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a colorful flower in his chestnut hair. His gold eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Nicor and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nicor discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nicor fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Pacifist, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 127 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Ignan, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Deep green spinel (160 gp). Aquamarine (1000 gp). Star ruby (800 gp). Black pearl (1000 gp). Black pearl (1000 gp). Onyx (80 gp). Malachite (14 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Pink pearl (160 gp). Carnelian (80 gp). Lapis lazuli (14 gp). Brown diamond (2000 gp). Obsidian (14 gp). Deep green spinel (160 gp). Star rose quartz (80 gp). Rich purple corundum (800 gp). Black pearl (1000 gp). Malachite (14 gp). Black star sapphire (800 gp).
Gilkass Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear black tank tops with tan skirt. Her gold crest is still thick. Her red eyes are slightly larger than normal.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with a lost civilization.
History: She was raised in a desert tribe. She struck it rich when she found rare goods in large quantities. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well
Bonds: Family, Adventurer, Nature, Rich. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Lapis lazuli (11 gp). Amethyst (50 gp). 1 Medium magic item.
Robbie Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long blonde hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: She is business-like. She takes instructions and follows them to the letter. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Robbie was born the youngest of three triplets. A gifted student she started as a Bather, but she got bored and became a Layabout. She tends to her Layabout job now, and dutifully fulfills any obligations she has.
Motivation: To unite with her brother.
Ideals: Professionalism. Bonds: Job, Family. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 100 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled gold crown (4000 gp). A roughly beaten golden orb (170 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). A necklace of small pink pearls (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (170 gp). Jeweled anklet (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A delicate silver chain set with a tourmaline (100 gp). Gold music box (2000 gp). A roughly beaten golden orb (170 gp). A delicate silver chain set with a tourmaline (100 gp). Sapphire pendant on gold chain (2600 gp). Old masterpiece painting (700 gp). An abacus with copper, silver and gold markers (170 gp). Solid gold idol (500 gp). 1 Major magic item.
Gilbert Atherton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He wears his golden hair down. His hazel eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. One day when Gilbert was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gilbert was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is greedy; and to unite with his brother
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Family, Adventurer, Rich. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Violet garnet (1500 gp). Rose (70 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Eye agate (14 gp). Malachite (14 gp). Star ruby (600 gp). Fire opal (600 gp). Obsidian (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!