Roondar Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He has a red handlebar mustache and slicked back red hair. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Cook business at a young age. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Philantrophist. Bonds: Attractive, Job. Occupation: Cook
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Fire opal (1400 gp). Red garnet (100 gp). Rose (20 gp). Peridot (20 gp). Sard (20 gp).
Dûgz Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy silver beard and wild silver hair. His face is scarred and worn.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dûgz is combative with any and all who dare try his patience in the slightest.
History: He was born in a small forest village. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Orc, Halfling, Draconic
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1500 pp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (500 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (110 gp). Finely wrought small gold bracelet (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1700 gp).
Balifra Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, brown cloak, she is not a threatening figure. Her silver hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. She takes great joy in being the best Detective in town.
History: She was born at the edge of vast forest. She worked as a nervous Detective and found it very stressful. Some 9 years later her spouse died after the birth of her son. Heartbroken, Balifra never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Job, Nature, In love. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. An abacus with copper, silver and gold markers (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Jeweled anklet (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1700 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (1000 gp). Jeweled electrum ring (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Old masterpiece painting (1300 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fallthra Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears dark leathers with embroidery. Her brown hair is cut short. Her violet eyes peer out from beneath her top brown hat.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.
History: The child of western immigrants she idolized her father. Her father took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism, Logical. Bonds: Immigrant, Nature. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 112 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mella Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her skin is fair and her fingers are delicate and long. Her hair is always cut to a buzz. Her gray eyes are passionate and lively.
Personality: She is almost excessively polite to everyone, even when angry. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born into a rich family. Through the years after Mella was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Mella's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Entrepeneur, Athletic. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 77 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 15000 gp. Eye agate (9 gp). Violet garnet (500 gp). Aquamarine (500 gp). Amber (80 gp). Sardonyx (70 gp). Citrine (70 gp). Jasper (70 gp). Tiger eye turquoise (9 gp). Zircon (70 gp). White opal (1000 gp). Moss agate (9 gp). Deep blue spinel (500 gp). Jade (80 gp). Hematite (9 gp). Azurite (9 gp). Pink pearl (80 gp). Moonstone (70 gp). Black pearl (500 gp). Bloodstone (70 gp). Deep blue spinel (500 gp). Citrine (70 gp). Hematite (9 gp). Pink pearl (80 gp). Black opal (1000 gp). Jet (80 gp). Chalcedony (70 gp). Violet garnet (500 gp). Azurite (9 gp). Deep green spinel (80 gp). Onyx (70 gp). Onyx (70 gp). Iolite (70 gp). Coral (80 gp). Deep green spinel (80 gp). 1 Medium magic item.
Susannah Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large violet mantle and cape that has been intricately interwoven into her grey robe. She keeps her long red hair kept up in a rat tail. Her violet eyes peer out from beneath her top violet hat.
Personality: She likes to make people angry or surprised. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Poor, Enemies. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. Red garnet (40 gp). Peridot (70 gp). Chrysoberyl (40 gp). Iolite (70 gp). Lapis lazuli (12 gp). Black pearl (400 gp).
Shax Murder, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in black turtlenecks beneath a white coat with black slacks. She keeps her white hair in a pixie cut. She has black eyes and a black hat with a white feather.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.
History: Born to a pair of adventurers, Shax grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Athletic, Joker. Flaws: Selfish, PTSD. Bonds: Adventurer. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Jade (120 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.
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