Darrow Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Crown-heir does, he is not a threatening figure. His black hair is still thick. His eyes are brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.
History: He got into the Crown-heir business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Flaws: Addict, Fearful. Bonds: Job, Military, Attractive. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 156 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 4d10-2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp.
Arha Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She has slicked back chestnut hair. She wears an eyepatch.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.
History: A powerful slaver made her what she is. Her father was a soldier and died while she was still young. Arha was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Mentor. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Tourmaline (150 gp). Sard (80 gp). Emerald (900 gp). Rock crystal (80 gp). Rock crystal (80 gp). Citrine (80 gp). Golden pearl (150 gp). Pink pearl (150 gp). Black pearl (1500 gp). Smoky quartz (80 gp). Amber (150 gp). Malachite (14 gp). Rhodochrosite (14 gp). Citrine (80 gp). Brown-green garnet (150 gp). Blue sapphire (900 gp). Bloodstone (80 gp). Blue quartz (14 gp). Golden yellow topaz (1500 gp). Obsidian (14 gp). Bloodstone (80 gp). Red-brown spinel (150 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp).
Symma Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a large blue jacket, and is pretty ugly. Her hair is red and very short. Her hazel eyes dart from person to person.
Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Symma does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Symma was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Family, Mentor. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 105 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Celestial
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1700 pp. Coral (90 gp). Golden yellow topaz (300 gp). Fire opal (1100 gp). Rhodochrosite (14 gp). White opal (1100 gp). Aquamarine (300 gp). Freshwater pearl (14 gp). Carnelian (60 gp). 1 Major magic item.
Nirgel Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries shortbows. His white hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Family. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 19 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnoll, Celestial
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: Emerald (1300 gp). Smoky quartz (80 gp). Freshwater pearl (5 gp). Sard (80 gp). Jet (70 gp). Peridot (80 gp). Deep blue spinel (400 gp). Zircon (80 gp). Alexandrite (400 gp). Brown-green garnet (70 gp). Red garnet (70 gp). Jasper (80 gp). Black opal (1300 gp). Blue star sapphire (1300 gp). Star rose quartz (80 gp). Chrysoprase (80 gp). Banded agate (5 gp). Rock crystal (80 gp). Amber (70 gp). Golden pearl (70 gp). Peridot (80 gp). Star ruby (1300 gp). Aquamarine (400 gp). Carnelian (80 gp). Smoky quartz (80 gp). White opal (1300 gp). 1 Medium magic item. 1 Medium magic item.
Roondar Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His white hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. When Roondar reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Lazy. Bonds: Military. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Gold and topaz bottle stopper cork (1600 gp). Jeweled gold crown (2000 gp). 1 Medium magic item. 1 Medium magic item.
Bharash Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He wears his blue crest down. His eyes are red and catlike.
Personality: Calm and collected, he is a well trained Miller. Bharash is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Fighting, Logical. Bonds: Poor, Job, Family. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 15
Hit Points 49 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 11000 gp. Gold music box (4000 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (110 gp). Black velvet mask with numerous citrines (110 gp).
Cloak Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a faded coat and loose pants complete with Stetson hat. She has moderate length gray fur. She has green eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: To reunite with her old friends; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Hematite (6 gp). Moss agate (6 gp). Lapis lazuli (6 gp). Obsidian (6 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Obsidian (6 gp). Aquamarine (1200 gp). Banded agate (6 gp). Clear bright green emerald (5000 gp). Aquamarine (1200 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
