Vrondiss Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. He has wavy white crest. His gold eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Depressed, Insane. Bonds: Mentor, Adventurer. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Amber (100 gp). Onyx (20 gp). Blue quartz (8 gp). Jet (100 gp). Sardonyx (20 gp). Moonstone (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thamior Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his tan robe and has his shortspear always slung over his shoulder. He has done his best to style his black hair to look like a famous performer. His eyes are blue and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted psionic powers by his dying sister.
Motivation: He's attracted to the PC.
Ideals: Artistic, Gifted. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan, Auran, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Chalcedony (70 gp). Star ruby (1500 gp). Blue quartz (12 gp). Malachite (12 gp). Red garnet (130 gp). Onyx (70 gp). Blue quartz (12 gp). Red spinel (130 gp). Deep blue spinel (600 gp). Tourmaline (130 gp). Alexandrite (600 gp). Bloodstone (70 gp). Star rose quartz (70 gp). Sard (70 gp). Fire opal (1500 gp). Moss agate (12 gp). Black pearl (600 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has styled his brown hair well, parting it to the left. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Baern was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends
Ideals: Joker. Flaws: Greedy. Bonds: Adventurer, Military, Immigrant. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 136 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Deep blue spinel (900 gp). Iolite (30 gp). Tourmaline (160 gp). Chrysoprase (30 gp). Rose (30 gp). Malachite (5 gp). Lapis lazuli (5 gp). Golden yellow topaz (900 gp).
Edge Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He wears a colorful flower in his beige fur. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Edge was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp. Onyx (70 gp). Iolite (70 gp). Bloodstone (70 gp). Fiery yellow corundum (500 gp). Aquamarine (1000 gp). Peridot (70 gp). Jasper (70 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). Jet (140 gp). Black pearl (1000 gp). Amethyst (140 gp). Black pearl (1000 gp). Malachite (4 gp). Lapis lazuli (4 gp). Onyx (70 gp). Violet garnet (1000 gp).
Callybon Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her wide-brimmed hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born into a rich family. In her 14th year, her parents were killed by a dire rats raid, leaving Callybon alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.
Motivation: Revenge.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Tourmaline (60 gp). Tourmaline (60 gp). Black pearl (500 gp). Violet garnet (500 gp). Lapis lazuli (15 gp). Malachite (15 gp). Zircon (50 gp). Rock crystal (50 gp). White pearl (60 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (15 gp). Bloodstone (50 gp). Tiger eye turquoise (15 gp). Black pearl (500 gp). Blue sapphire (500 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joser Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a red coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head, he is not a threatening figure. His blonde hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Jet (50 gp). Obsidian (14 gp). Aquamarine (1000 gp). Onyx (20 gp). Lapis lazuli (14 gp).
Nurkara Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. She has chestnut hair. She has blue eyes and a brown hat with a grey feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of northern immigrants she idolized her father. Nurkara was born on a far northern island where she grew up under the tutelage of her father, an expert Dyer. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (200 gp).
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