Mord Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Mord embodies much of what other species detest in the Half-Orcs. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1200 pp. Coral (50 gp). Alexandrite (1000 gp).
Cimer Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. He wears a top hat to hide his balding. This silver eyed westerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of dire rats once and for all.
History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: PTSD. Bonds: Poor, Enemies. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Goblin
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Fire opal pendant on a fine gold chain (400 gp). Jeweled anklet (1000 gp).
Seebo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. His auburn hair is still thick. His hazel eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Dragonborn compassion; and regain custody of his daughter
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Nature, Family. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 134 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Deep blue spinel (1200 gp). Alexandrite (1200 gp). Freshwater pearl (11 gp). Violet garnet (1200 gp). Amethyst (40 gp). Chalcedony (30 gp). Peridot (30 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Azurite (11 gp).
Trag Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his auburn hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his father was called into army service. He has had some formal music training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Joker, Artistic. Bonds: Attractive, Adventurer, Military. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Violet garnet (300 gp). Bloodstone (40 gp). Silver pearl (40 gp). Jasper (40 gp). Rhodochrosite (11 gp). Rhodochrosite (11 gp). Aquamarine (300 gp). Sard (40 gp). Red-brown spinel (40 gp). Banded agate (11 gp). Golden yellow topaz (300 gp). Chrysoberyl (40 gp). Smoky quartz (40 gp). Star ruby (1200 gp). White opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His golden hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Erdan lived on a farm with his father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Erdan has worked very hard to control his curse. After a long history of fighting, Erdan and his spouse have recently divorced.
Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature, Family. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Bloodstone (60 gp). Tiger eye turquoise (4 gp). Black star sapphire (900 gp). Blue quartz (4 gp). Lapis lazuli (4 gp). Chrysoprase (60 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Eye agate (4 gp). Golden yellow topaz (300 gp). Moss agate (4 gp). Violet garnet (300 gp). Eye agate (4 gp). Alexandrite (300 gp). Azurite (4 gp). Smoky quartz (60 gp). Chrysoprase (60 gp). Black pearl (300 gp). 1 Medium magic item.
Gormogord Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Philantrophist, Artistic. Bonds: Attractive. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 67 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. Smoky quartz (80 gp). Chalcedony (80 gp). Silver pearl (160 gp). Alexandrite (700 gp). Red-brown spinel (160 gp). Blue sapphire (1600 gp). Pink pearl (160 gp). Chrysoprase (80 gp). Red spinel (160 gp). Deep blue spinel (700 gp). Deep green spinel (160 gp). Rhodochrosite (6 gp). Hematite (6 gp). Carnelian (80 gp). Amber (160 gp). Hematite (6 gp). Fire opal (1600 gp). Hematite (6 gp). Tiger eye turquoise (6 gp). Peridot (80 gp). Violet garnet (700 gp). Hematite (6 gp). Jade (160 gp). Aquamarine (700 gp). Banded agate (6 gp). Emerald (1600 gp). Sardonyx (80 gp). 1 Medium magic item.
Mordai Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His purple hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Mordai was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His martial abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Baker
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Aquan, Giant
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 9000 gp. Golden pearl (40 gp). Freshwater pearl (8 gp). Carnelian (30 gp). Blue quartz (8 gp). Rock crystal (30 gp). Rhodochrosite (8 gp). Violet garnet (700 gp). Amethyst (40 gp). Eye agate (8 gp). Black pearl (700 gp). Star ruby (900 gp). Citrine (30 gp).
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