Manea Blame, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is kept up in a ponytail inside a small hat. Her red eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Manea was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Shy, Insane. Bonds: Adventurer, Attractive. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 136 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Undercommon, Infernal, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Red-brown spinel (150 gp). Alexandrite (700 gp). Obsidian (9 gp). Carnelian (70 gp). Blue quartz (9 gp). Blue quartz (9 gp). Hematite (9 gp). Deep blue spinel (700 gp). Sard (70 gp). Malachite (9 gp). Carnelian (70 gp). Carnelian (70 gp). Deep blue spinel (700 gp). Obsidian (9 gp). 1 Medium magic item.
Resh Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in white turtlenecks beneath a violet coat with blue slacks. He keeps his long white hair kept up in a rat tail. His thin eyebrows rest above his beady brown eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Miner and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and balancing his hectic life and new miner responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (1100 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1100 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Solid gold idol (300 gp). A roughly beaten golden orb (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).
Gale Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His gray fur is singed and shortened. His blue eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gale took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Many goblins want him driven away; and revenge
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 86 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Freshwater pearl (14 gp). Blue quartz (14 gp). Chrysoprase (70 gp). Rose (70 gp). Black pearl (700 gp). Chalcedony (70 gp). Amethyst (100 gp).
William Stanton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears bulky grey painted plate armor. His moppish red hair is in a traditional bowl cut. This gray eyed southerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Mortician, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To be a Mortician again; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Jeweled anklet (2000 gp).
Cimer Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and blue robe with the hood down. His hair is short and white. His eyes are likewise black.
Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small desert village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved
Ideals: Optimist, Impeccable. Flaws: Secretive. Bonds: Family, Nature. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 78 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (200 gp). Gold music box (2000 gp). Solid gold idol (400 gp). Golden circlet with four aquamarines (5000 gp). Silver ewer (80 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Delg Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny topaz earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.
History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Delg and his spouse have recently divorced.
Motivation: To prove his worth to the world; and money/treasure
Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Adventurer. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 15
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 17 (+3) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Ignan, Giant
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Star rose quartz (20 gp). Emerald (700 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). Star rose quartz (20 gp). Black pearl (400 gp). Onyx (20 gp). Obsidian (16 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Malachite (16 gp). Violet garnet (400 gp). Chrysoberyl (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Maagog Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. His crest is rusty and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Maagog grew up listening to his father's many stories. One day when Maagog was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Maagog was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Flaws: Insane, PTSD. Bonds: Family, Adventurer. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 8000 gp. Silver comb with moonstones (900 gp). Black velvet mask with numerous citrines (70 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (4000 gp). Solid gold idol (700 gp). A silver and pearl hairclip (50 gp). An abacus with copper, silver and gold markers (70 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A small bag of saffron. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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