Ghaliver Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this western man wears white painted combat armor at almost all times. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Logical. Flaws: Antagonistic. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Peridot (50 gp). Violet garnet (1000 gp). Zircon (50 gp). Rich purple corundum (1100 gp). Rock crystal (50 gp). Star rose quartz (50 gp). Obsidian (12 gp). Eye agate (12 gp). Aquamarine (1000 gp). Amber (100 gp). Clear bright green emerald (4000 gp). Pink pearl (100 gp). Pink pearl (100 gp). 1 Medium magic item.
Barakas Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He keeps his dark red hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He takes great joy in being the best Tanner in town.
History: He was born into a rich family. He worked as a nervous Tanner and found it very stressful. Recently the stress of being a Tanner has made it difficult for him to sleep.
Motivation: He has a crush on the local Mortician; and he's in love
Flaws: Insomniac. Bonds: Job, Rich, Has a crush. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 20 (+5) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Terran, Sylvan, Infernal, Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears tattered old clothes. He wears a top hat to hide his balding. His eyes are likewise amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Rhodochrosite (9 gp). Sard (20 gp). Aquamarine (1400 gp). Rich purple corundum (900 gp). Hematite (9 gp). Obsidian (9 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Star rose quartz (20 gp). Moss agate (9 gp). Tiger eye turquoise (9 gp). Smoky quartz (20 gp). Rose (20 gp). Rose (20 gp). Violet garnet (1400 gp). Star rose quartz (20 gp). Red garnet (70 gp). Banded agate (9 gp). Hematite (9 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.
John Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His brown hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Disease, Antagonistic, Hedonist. Bonds: Military, Attractive. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Blue quartz (7 gp). Freshwater pearl (7 gp). Tourmaline (130 gp). Blue quartz (7 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Chrysoprase (40 gp). White pearl (130 gp). 1 Medium magic item.
Naamah Madness, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with wide-brimmed hat. Her white hair is lengthy. She wears large thick round spectacles.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses divination through singing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Naamah was born on a far western island where she grew up under the tutelage of her father, an expert Hunter. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naamah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Philantrophist, Gifted, Fighting. Bonds: Immigrant, Adventurer. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Rich purple corundum (500 gp). Black pearl (500 gp). Moss agate (12 gp). Bloodstone (40 gp). Carnelian (40 gp). Amethyst (160 gp). Golden yellow topaz (500 gp). Chrysoprase (40 gp). Freshwater pearl (12 gp). Malachite (12 gp). Bloodstone (40 gp).
Waywocket Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. Her brown hair is cut short. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She dislikes all the random violence that takes place in the east. She has a small toy that she constantly fidgets with.
History: Waywocket hails from a village terrorized by goblins. In her 11th year, her parents were killed by a goblins raid, leaving Waywocket alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Waywocket fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many goblins want her driven away; and she wants revenge against goblins
Ideals: Pacifist, Fighting. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Rhodochrosite (6 gp). Hematite (6 gp). White pearl (60 gp). Carnelian (30 gp). Malachite (6 gp). Carnelian (30 gp). Black pearl (1300 gp). Alexandrite (1300 gp). Amber (60 gp). Smoky quartz (30 gp). Alexandrite (1300 gp). Obsidian (6 gp). Moss agate (6 gp). Smoky quartz (30 gp). Obsidian (6 gp). Obsidian (6 gp). Obsidian (6 gp). Peridot (30 gp). Rock crystal (30 gp). Smoky quartz (30 gp). Rose (30 gp). Chalcedony (30 gp). Golden yellow topaz (1300 gp). White pearl (60 gp). 1 Medium magic item.
Symma Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who has the majority of her body covered in plate. She is bald on top and has large blonde tufts of hair around her ears. She has several tiny jet earrings on each ear.
Personality: She is a Bellfounder first and foremost. She believes firmly that knowledge should be universal. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: Money/treasure; and she is unsatisfied with her job
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 130 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Bloodstone (30 gp). Moonstone (30 gp). Jet (80 gp). Chalcedony (30 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!