Stannor Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red broad hat and red clothes, and he perpetually has his kukri ready. His white hair is smooth and relatively long. He has violet eyes and a red hat with a tan feather.
Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Shipwright, his mother struggled to pay the bills. A gifted student he started as a Shipwright, but he got bored and became a Mayor. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic, Fearful, Impulsive. Bonds: Poor, Job. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 122 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item.
Nuraval Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear grey pants and tee shirts. His red hair is thinning but still full. He wears a mask on his face.
Personality: He has always had a great fascination with Dragonborn culture. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Nuraval never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To clean up the streets; and a strong sense of loyalty to dragonborn people
Ideals: Gifted, Artistic. Flaws: Racist. Bonds: In love, Guardian. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Jeweled gold crown (3000 gp). Solid gold idol (600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadwisa Cotton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is typically in her Map Maker uniform. She keeps her brown hair in a flapper bob. She has a tattooed face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She receives visions of the future at random moments
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Map Maker.
Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor
Ideals: Fighting, Gifted. Bonds: Job, Attractive, Religious. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Aquamarine (1600 gp). Peridot (60 gp). Violet garnet (1600 gp). Rock crystal (60 gp). Red-brown spinel (70 gp). Golden pearl (70 gp). Red-brown spinel (70 gp). Star ruby (1400 gp). Sardonyx (60 gp). Golden yellow topaz (1600 gp). Sardonyx (60 gp). Obsidian (10 gp). Alexandrite (1600 gp). Tourmaline (70 gp). Carnelian (60 gp). Fiery yellow corundum (1400 gp). Onyx (60 gp). Black star sapphire (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aramil Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy golden beard and wild golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 400 pp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (160 gp). Gold and topaz bottle stopper cork (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1300 gp). A silver and pearl hairclip (30 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered grey stockings. She has brown fur. Her copper eyes have a joyful gleam in them most of the time.
Personality: Sun hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She never wears the same outfit twice, unless she absolutely has to.
History: Sun was born the youngest of three triplets. Like her mother and her brother before her, after school she went straight into learning to become a Healer. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Family, Job, Adventurer. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 157 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 19 (+4) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 2000 pp. Red spinel (120 gp). Blue quartz (9 gp). Star ruby (800 gp). Sardonyx (40 gp). Black pearl (500 gp). Brown-green garnet (120 gp). Black pearl (500 gp). Rose (40 gp). Aquamarine (500 gp). Black pearl (500 gp). Freshwater pearl (9 gp). Malachite (9 gp). Jet (120 gp). Iolite (40 gp). Coral (120 gp). Jade (120 gp). Fire opal (800 gp). Citrine (40 gp). Amber (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Robbie Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and is wearing colorful clothing, dressed as a Bather. Her left leg appears badly burned and disfigured. She wears her brown hair down. She has gray eyes and a red hat with a black feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is harsh and unforgiving.
History: She was born the only child of a wealthy merchant. Her first spouse was a Bellfounder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her relatives are trying to arrange a marriage; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. Emerald (800 gp). Alexandrite (1500 gp). Citrine (80 gp). Golden yellow topaz (1500 gp). Rich purple corundum (800 gp). Sard (80 gp). Rhodochrosite (12 gp). Deep blue spinel (1500 gp). Lapis lazuli (12 gp). Violet garnet (1500 gp). Silver pearl (50 gp). Black pearl (1500 gp). Chalcedony (80 gp). Peridot (80 gp). Tiger eye turquoise (12 gp). Bloodstone (80 gp). Onyx (80 gp). Obsidian (12 gp). Rich purple corundum (800 gp). Brown-green garnet (50 gp). Rhodochrosite (12 gp). Alexandrite (1500 gp). Aquamarine (1500 gp). Jet (50 gp). Rose (80 gp). Jet (50 gp). 1 Medium magic item. 1 Medium magic item.
Lone On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a pastel collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She keeps her beige fur in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.
History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Job. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Malachite (6 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Blue quartz (6 gp). Tiger eye turquoise (6 gp). Chrysoberyl (60 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
