Delre Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this eastern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With wild auburn hair. Her hazel eyes peer out from beneath her top grey hat.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Delre grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Athletic, Joker, Gifted. Flaws: Terse. Bonds: Adventurer. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Aquamarine (700 gp). Moonstone (60 gp). Malachite (12 gp). Sardonyx (60 gp). Jet (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mara Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Mara began to lead the lost caravan. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Forgetful. Bonds: Poor. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal, Gnome
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1800 gp). Golden circlet with four aquamarines (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Embroidered and bejeweled glove (4000 gp). Jeweled electrum ring (3000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). Solid gold idol (800 gp).
Art In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in earthy colors with a pastel and blue handkerchief worn on her left side. She has styled her lavender fur well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also is a firm believer in the womanly ideal.
History: When she was but 6 years old her parents immigrated from the north. Art was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Architect. She now travels the world, in search of power and loot.
Motivation: Regain custody of her daughter; and to reunite with her old friends
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 60 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Tiger eye turquoise (4 gp). Azurite (4 gp). Obsidian (4 gp). Citrine (30 gp). Chrysoberyl (130 gp). Deep green spinel (130 gp). Rock crystal (30 gp). Black pearl (500 gp).
Akra Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears bulky green painted plate armor. Her scarlet crest is lengthy and is close to two feet long. She has red eyes.
Personality: She is irascible and easily irritated. She is lazy, self-centered, vain, and jealous.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, Selfish. Bonds: Poor, Guardian, Family. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Moss agate (7 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Zircon (60 gp). Azurite (7 gp). Black pearl (1100 gp). Zircon (60 gp). Malachite (7 gp). Aquamarine (1100 gp). Chrysoprase (60 gp). Black opal (500 gp). Peridot (60 gp). Chalcedony (60 gp). Blue quartz (7 gp). Jet (150 gp). Jasper (60 gp). Rock crystal (60 gp). Sardonyx (60 gp). Pink pearl (150 gp). Rhodochrosite (7 gp). Smoky quartz (60 gp). Eye agate (7 gp). Moonstone (60 gp). Brown-green garnet (150 gp). Golden yellow topaz (1100 gp). Golden pearl (150 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Jasper (60 gp). Aquamarine (1100 gp). Aquamarine (1100 gp).
Beleth Covert, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her silver hair is lengthy. She has silver eyes and a black hat with a yellow feather.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is able to fit into much smaller and tighter spaces than normal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (140 gp). A delicate brass dragon egg (20 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Minor magic item. 1 Minor magic item.
Orla Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman typically wears tan cloth garments or leather armor. Her hair is long and silver with streaks of white, and is pulled back with small tan clips. She has a dull look in her brown eyes.
Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Mortician.
Motivation: Further expansion of business; and her spouse's relatives view her with great suspicion
Flaws: Shy. Bonds: Poor, Job, Military, Family. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 19)
Armor Class 13
Hit Points 100 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Orc, Abyssal
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 16000 gp. Red garnet (50 gp). Bloodstone (20 gp). Silver pearl (50 gp). Alexandrite (400 gp). Moonstone (20 gp). Golden pearl (50 gp). 1 Medium magic item. 1 Medium magic item.
Lamlis Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a yellow vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy chestnut hair. This violet eyed westerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
