Caramip Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a tan shirt with thin brown vertical stripes and white pants. Her hair is brown and curly. Her eyes are a pleasant violet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A true patriot, Caramip would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Caramip was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Caramip's mother didn't care for her much, and the feeling was mutual. She has worked as a Performer like her mother before her.
Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Poor, Job, Military, Family. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 17 (+3) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Aquan, Goblin
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp.
Mialee Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and white. This brown eyed southerner is not easily forgotten.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: Born in the south her family was never financially stable. A gifted student she started as a Herbalist, but she got bored and became a Masseuse. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Joker, Professionalism. Bonds: Poor, Job, Religious. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 70 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Draconic
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Jade (40 gp). Red-brown spinel (40 gp). Amber (40 gp). Chrysoprase (80 gp). Silver pearl (40 gp). Tiger eye turquoise (12 gp). Rose (80 gp). Bloodstone (80 gp). Azurite (12 gp).
Bryseis Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears silk and lounges about seductively. Her hair is brown and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Bryseis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Religious, Adventurer. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1900 pp. Red spinel (100 gp). Emerald (700 gp). Red garnet (100 gp). Rock crystal (40 gp). Golden yellow topaz (200 gp). Sardonyx (40 gp). Alexandrite (200 gp). Aquamarine (200 gp). Coral (100 gp). Tourmaline (100 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Iolite (40 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (200 gp). Rose (40 gp). Jasper (40 gp). Pink diamond (3000 gp). Citrine (40 gp). Jet (100 gp). Chrysoprase (40 gp). Malachite (4 gp). Aquamarine (200 gp). Smoky quartz (40 gp). Emerald (700 gp). Carnelian (40 gp). Violet garnet (200 gp). Jasper (40 gp). Jasper (40 gp). Rhodochrosite (4 gp). Sardonyx (40 gp).
Melissa Peyton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. With bright golden hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Melissa was born with her mother's beautiful face. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Melissa and her spouse have recently divorced.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Ideals: Disciplined, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 139 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1500 pp. Jasper (50 gp). Blue quartz (10 gp). Smoky quartz (50 gp). Zircon (50 gp). Black pearl (500 gp). Silver pearl (50 gp). Hematite (10 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Eye agate (10 gp). 1 Medium magic item. 1 Medium magic item.
Nuthra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She carries with her a set of pickaxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her rusty crest. This red eyed westerner is not easily forgotten.
Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her mother. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Gifted, Logical. Bonds: Attractive. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Silver chalice with lapis lazuli gems (50 gp). A small bag of saffron. (90 gp). Finely wrought small gold bracelet (90 gp). Jeweled anklet (3000 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a blue coat with black slacks. He carries a battered halberd and tarnished glaive as well. His black hair is singed and shortened. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Valafar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Valafar's father didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Slave. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 19)
Armor Class 9
Hit Points 50 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 6 (-2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Goblin
Attacks Melee +6 / 5d8+0, Ranged +5 / 5d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 14000 gp. Eye agate (5 gp). Chalcedony (20 gp). Bloodstone (20 gp). Amber (130 gp). Moonstone (20 gp). Sard (20 gp). Black star sapphire (1500 gp). Brown-green garnet (130 gp). Chalcedony (20 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Freshwater pearl (5 gp). Aquamarine (1300 gp). Rose (20 gp). Rich purple corundum (1500 gp). Tiger eye turquoise (5 gp).
Maynild Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is typically in her Sellsword uniform. Her auburn hair is lengthy. She has gleaming, smiling green eyes.
Personality: Maynild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Maynild enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Maynild lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a sellsword and was forced into it by her family
Ideals: Extrovert, Fighting. Flaws: Hedonist. Bonds: Job, Family. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 29 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 20 (+5) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic, Undercommon, Aquan, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Deep blue spinel (1600 gp). White pearl (110 gp). Eye agate (4 gp). Aquamarine (1600 gp). Sardonyx (30 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Malachite (4 gp). Eye agate (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
