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NPC Generator

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Advanced [show]


Heskan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his green robe and has his longbow always slung over his shoulder. He has moderate length green crest. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Secretive. Bonds: Nature, Military, Religious. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Heskan Xephyrbahnor, Male Dragonborn Druid 17
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 65 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Perception +7, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 5000 gp. Red-brown spinel (130 gp). Onyx (50 gp). Emerald (500 gp). Chrysoberyl (130 gp). Blue star sapphire (500 gp). Sard (50 gp). Fiery yellow corundum (500 gp). Lapis lazuli (16 gp). Carnelian (50 gp). Black pearl (1300 gp). Malachite (16 gp). Lapis lazuli (16 gp). Golden yellow topaz (1300 gp). Jasper (50 gp). Deep blue spinel (1300 gp). Malachite (16 gp). Rock crystal (50 gp). Malachite (16 gp). Alexandrite (1300 gp). Star rose quartz (50 gp). Deep green spinel (130 gp). Banded agate (16 gp). Violet garnet (1300 gp). Rhodochrosite (16 gp). Black star sapphire (500 gp). Violet garnet (1300 gp). Black pearl (1300 gp).


Social Check DCs


Curran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears just a red suit, he is not a threatening figure. He has styled his golden hair well, parting it to the right. His fierce amber eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Curran was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Addict. Bonds: Enemies, Family, Job. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Curran Warmwater, Male Halfling Druid 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills Athletics +7, Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. Lapis lazuli (4 gp). Golden pearl (130 gp). Smoky quartz (20 gp). Jade (130 gp). Peridot (20 gp). Silver pearl (130 gp). Alexandrite (1500 gp). Jasper (20 gp). Tourmaline (130 gp). Freshwater pearl (4 gp). 1 Medium magic item.


Social Check DCs


Naill Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he is wracked by social anxiety

Flaws: Fearful, Depressed. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Naill Ariessus, Male Elf Druid 16
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 45 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 9 (-1)14 (+2)
Skills Nature +8
Senses Passive Perception 9
Languages Common, Elven, Aquan, Celestial, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. Banded agate (12 gp). Blue quartz (12 gp). Peridot (50 gp). Amber (70 gp). Malachite (12 gp). Red-brown spinel (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hecat Silence, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a black costume with the symbols of luck on her torso. She keeps her white hair in a flapper bob. Her eyes are red and beady.

Personality: She has a massive crush on the younger sibling of the Ruler who has hired her part-time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Hecat lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. She hasn't told them the truth, but wants to settle down with them.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Family. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Hecat Silence, Female Tiefling Druid 16
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 101 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 7000 gp. Jacinth (5000 gp). Jet (150 gp). Alexandrite (400 gp). Black pearl (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oppleby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His blonde hair and beard is wavy and long. He has several tiny topaz earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful slaver made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Emotional. Bonds: Rich, Military, Mentor. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Oppleby Wildwander, Male Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 108 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +5, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Deep blue spinel (700 gp). Aquamarine (700 gp). Malachite (13 gp). Freshwater pearl (13 gp). Deep green spinel (60 gp). Chrysoprase (80 gp). Amber (60 gp). Red spinel (60 gp). Jade (60 gp). Blue-white diamond (2000 gp).


Social Check DCs


Adrik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars, and he perpetually has his sickle ready. His auburn hair is cut short. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with singing.

History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting, Artistic. Flaws: Disease, Antagonistic. Bonds: Nature. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Adrik Fallack, Male Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 131 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 9000 gp. Pink pearl (100 gp). Chrysoprase (50 gp). Violet garnet (1100 gp). Bloodstone (50 gp). Lapis lazuli (14 gp). Moss agate (14 gp). Violet garnet (1100 gp). Jade (100 gp).


Social Check DCs


Silvo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a worn and beaten armor, and his gloved hand is found clutching a lance. His head has been shaved. His eyes are a pleasant hazel.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. He worked as a nervous Sage and found it very stressful. He has worked as a Sage like his father before him.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease, Hedonist. Bonds: Adventurer, Job. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Silvo Fastfoot, Male Halfling Druid 18
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 94 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 8000 gp. Brass mug with jade inlays (400 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). Silver chalice with lapis lazuli gems (140 gp). Jeweled gold crown (5000 gp). Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (800 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (5000 gp). Silver ewer (60 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold and topaz bottle stopper cork (1800 gp). Sapphire pendant on gold chain (1600 gp). Jeweled gold crown (5000 gp). A necklace of small pink pearls (5000 gp). A delicate silver chain set with a tourmaline (60 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold music box (3000 gp). Silver comb with moonstones (700 gp). 1 Major magic item.


Social Check DCs

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