Norûk Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Norûk took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is content
Ideals: Pacifist, Gifted. Flaws: Insomniac, Mundane. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver pearl (110 gp). Smoky quartz (80 gp). Fire opal (800 gp). Amethyst (110 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (11 gp). Citrine (80 gp). Sardonyx (80 gp). Banded agate (11 gp). Moss agate (11 gp). Red-brown spinel (110 gp). Lapis lazuli (11 gp). Deep blue spinel (500 gp). Deep green spinel (110 gp). Onyx (80 gp). Chrysoberyl (110 gp).
Kithri Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears an entirely red suit with pastel socks and a vest with buckled shoes. Her red hair is styled in orderly dreadlocks. Her blue eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a slaver, Kithri was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Job, Adventurer. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Nailo, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he sports tan clothing, slightly heavier than average wear, and is pretty ugly. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: To be a Painter again; and sabotage a competitor
Flaws: Ugly, Shy, PTSD. Bonds: Job, Slave. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 44 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 6 (-2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon, Ignan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (300 gp). A necklace of small pink pearls (2000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Davenport, Female Human [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and is well dressed, constantly wearing a grey suit, blue shirt, and yellow tie. Her skin is also unnaturally pale. Her chestnut hair is thinning but still full. Her violet unseeing eyes seem to look past you.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.
History: She was born in the east. A freak accident while working with her Banker father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Persistence. Flaws: Ugly, Disease, Depressed. Bonds: Immigrant. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 57 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Tiger eye turquoise (14 gp). Black star sapphire (700 gp). Chrysoprase (40 gp). Lapis lazuli (14 gp). Deep blue spinel (600 gp). Hematite (14 gp). Hematite (14 gp). Onyx (40 gp). Alexandrite (600 gp). Rose (40 gp). Banded agate (14 gp). 1 Medium magic item.
Yurgunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who has a large grey mantle and cape that has been intricately interwoven into her brown robe. She has slicked back blonde hair. Her gray eyes are passionate and lively.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Yurgunn lived on a farm with her father, near the main road leading to a nearby town. Her necromantic abilities were realized during a raid on her village. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of her brother; and she is greedy
Ideals: Gifted. Bonds: Family, Adventurer, Rich. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 18)
Armor Class 7
Hit Points 142 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 16 (+3) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +6 / 5d6+0, Ranged +3 / 5d6-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 500 pp. Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (500 gp). Solid gold idol (500 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Medium magic item.
Kansif Ryland, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple brown line shooting up and back down. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a rose on it. Her blonde hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Disciplined, Gifted, Logical. Flaws: Insane. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 110 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Blue quartz (8 gp). Lapis lazuli (8 gp). Jet (120 gp). Sardonyx (70 gp). Black pearl (1600 gp). Rhodochrosite (8 gp). Aquamarine (1600 gp). Eye agate (8 gp). Iolite (70 gp). Brown-green garnet (120 gp). Tourmaline (120 gp). Fire opal (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dalgal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in grey turtlenecks beneath a black coat with violet slacks. His blonde hair is still thick. His hazel eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the south. He enjoys reading and quiet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Retire the richest man in the south; and an old rival family wants him found
Ideals: Pacifist, Logical, Gifted, Entrepeneur. Bonds: Family. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 20)
Armor Class 13
Hit Points 170 (20d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +9 / 5d10+3, Ranged +9 / 5d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Amethyst (150 gp). Rose (70 gp). Star rose quartz (70 gp). Zircon (70 gp).
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