Darrak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His hair is long and auburn with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His violet unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out; and many drow want him driven away
Ideals: Gifted, Justice. Flaws: Disease. Bonds: Attractive, Enemies, Slave. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp.
Herleva Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet painted combat armor at almost all times. Sporting a brown mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Herleva was raised in a hard working conservative environment. A gifted student she started as a Animal Trainer, but she got bored and became a Mortician. She has drifted from career to career and currently works as a Mortician.
Motivation: Wants to open a new tavern.
Flaws: Insane, Shy. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 19)
Armor Class 9
Hit Points 118 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +5 / 5d8-1, Ranged +5 / 5d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 800 pp. Solid gold idol (1000 gp). Black velvet mask with numerous citrines (160 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (800 gp). Gold and topaz bottle stopper cork (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (160 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver ewer (10 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1600 gp). A silver and pearl hairclip (10 gp). Golden circlet with four aquamarines (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Brass mug with jade inlays (100 gp). A silver and pearl hairclip (10 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A small bag of saffron. (10 gp). 1 Major magic item.
Yurgunn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. Her silver hair has been sun bleached extensively. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Yurgunn was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Joker. Bonds: Attractive, Job, Slave. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 144 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 4d10-2, Ranged +3 / 4d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Pink pearl (70 gp). Aquamarine (1000 gp). Iolite (60 gp). Alexandrite (1000 gp). Banded agate (11 gp). Black opal (1000 gp). Blue diamond (6000 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Coral (70 gp). Lapis lazuli (11 gp). Smoky quartz (60 gp). Azurite (11 gp). Red spinel (70 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Onyx (60 gp). Aquamarine (1000 gp). Deep blue spinel (1000 gp). Obsidian (11 gp). Freshwater pearl (11 gp). 1 Medium magic item. 1 Medium magic item.
Arara Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. Her moppish white hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She now owns her own business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Immigrant, Military, Job. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 20 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 5 (-3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Chalcedony (60 gp). Eye agate (10 gp). Chrysoprase (60 gp). Peridot (60 gp). Azurite (10 gp). Emerald (1600 gp). Canary diamond (5000 gp). Pink pearl (100 gp). Jet (100 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Rhodochrosite (10 gp). Blue star sapphire (1600 gp). Peridot (60 gp). Onyx (60 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Onyx (60 gp). Rhodochrosite (10 gp). Rose (60 gp). Peridot (60 gp). Bloodstone (60 gp). Aquamarine (400 gp). Blue quartz (10 gp). Rich purple corundum (1600 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Smoky quartz (60 gp). Citrine (60 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). 1 Medium magic item.
Ar-Karo Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His hair, while still mostly golden, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Ar-Karo has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he's in love
Ideals: Disciplined. Flaws: Antagonistic, Disease, Insomniac. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 142 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 5 (-3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Unvera Welber, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her brown hair, when down, is lengthy. Her gray eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with her god.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Unvera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Cynical, Mundane. Bonds: Attractive, Religious, Nature. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 177 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 20 (+5) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Abyssal, Infernal
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Moss agate (12 gp). Citrine (40 gp). Smoky quartz (40 gp). Black pearl (900 gp). Obsidian (12 gp). Malachite (12 gp). Emerald (800 gp). Peridot (40 gp). Citrine (40 gp). Alexandrite (900 gp). Azurite (12 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Blue quartz (12 gp). Deep blue spinel (900 gp). Jet (100 gp). Rich purple corundum (800 gp). Hematite (12 gp). Bloodstone (40 gp). Chrysoberyl (100 gp). Eye agate (12 gp). Iolite (40 gp). Lapis lazuli (12 gp). Red garnet (100 gp). Golden pearl (100 gp). Tourmaline (100 gp). Star rose quartz (40 gp). Blue quartz (12 gp). Chrysoberyl (100 gp). Star rose quartz (40 gp). Golden yellow topaz (900 gp). Malachite (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Manfred Clifton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a grey suit. He has a silver handlebar mustache and slicked back silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has dedicated himself to building a better kind of golem.
Motivation: To get a good night's sleep; and to protect his home
Ideals: Disciplined, Artistic. Flaws: Ugly, Insomniac, Selfish. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
