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NPC Generator

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Advanced [show]


Roland Brent, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey tunic with black highlights, and long brown pants that bunch up around his shoes. He sports a long black beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To be a Sculptor again; and wants to open a new tavern

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Immigrant, Attractive, Job. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Roland Brent, Male Human Druid 15
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +5, Medicine +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is long and brown with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He has violet eyes and a violet hat with a green feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Military. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Serge, Male Half-Elf Druid 15
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. Iolite (40 gp). Pink pearl (40 gp). Tiger eye turquoise (16 gp). Jasper (40 gp). Chrysoprase (40 gp). Chalcedony (40 gp). Red spinel (40 gp). Blue-white diamond (8000 gp). Deep blue spinel (1400 gp). Azurite (16 gp). Red-brown spinel (40 gp). Freshwater pearl (16 gp). Brown-green garnet (40 gp). Moss agate (16 gp). Red garnet (40 gp). White pearl (40 gp). Banded agate (16 gp). 1 Medium magic item.


Social Check DCs


Akmen Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has wavy purple hair. He wears an eyepatch.

Personality: He has always had a great fascination with Tiefling culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and money/treasure

Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Akmen Guilt, Male Tiefling Druid 16
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +7, History +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'5" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy black hair. His violet eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Barendd took refuge in the ruined castle and found the beat up scythe and armor he uses now. He struck the Fletcher job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed. Bonds: Nature, Job, Slave. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Barendd Dankil, Male Dwarf Druid 15
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 73 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)8 (-1) 8 (-1)6 (-2)
Skills Investigation +4, Survival +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Obsidian (15 gp). Black pearl (1600 gp). Rich purple corundum (1100 gp). Azurite (15 gp). Azurite (15 gp). Rhodochrosite (15 gp). Violet garnet (1600 gp). Citrine (20 gp). Silver pearl (60 gp). Moss agate (15 gp). Aquamarine (1600 gp). Rock crystal (20 gp). Carnelian (20 gp). Tiger eye turquoise (15 gp). Deep blue spinel (1600 gp). White pearl (60 gp). Rich purple corundum (1100 gp).


Social Check DCs


Bertram Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Bonds: Guardian, Adventurer, Slave, Mentor, Debt. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Underfoot, Male Halfling Druid 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 70 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)8 (-1) 14 (+2)18 (+4)
Skills Investigation +4, Sleight of Hand +9
Senses Passive Perception 12
Languages Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 400 pp. Hematite (4 gp). Star rose quartz (20 gp). Eye agate (4 gp). Sardonyx (20 gp). Golden pearl (90 gp). Iolite (20 gp). Deep blue spinel (300 gp). Rhodochrosite (4 gp). Sardonyx (20 gp). Jasper (20 gp). Carnelian (20 gp). Obsidian (4 gp). Jade (90 gp). Jet (90 gp). Banded agate (4 gp). Carnelian (20 gp). Obsidian (4 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Vondal was born on a far northern forest where he grew up under the tutelage of his mother, an expert Bricklayer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Immigrant. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Vondal Torunn, Male Dwarf Druid 15
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (2200 gp). Black velvet mask with numerous citrines (30 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Beitz, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a grey tunic with green highlights, and long blue pants that bunch up around her shoes. Her clothes are grease stained in places. She has a long auburn ponytail with little hanging trinkets. Her fair skin shows little sign of her aristocratic breeding.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Hugolina was born in the west. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and wants to work out more often

Ideals: Athletic, Persistence. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Hugolina Beitz, Female Human Druid 17
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 126 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 700 pp. Tourmaline (70 gp). Black star sapphire (1400 gp). Hematite (16 gp). Golden yellow topaz (300 gp). Silver pearl (70 gp). Star rose quartz (30 gp). Onyx (30 gp). Pink pearl (70 gp).


Social Check DCs

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