Boddynock Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: When he was but 3 years old his parents immigrated from the south. After coming to the age of reason, Boddynock took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and a strong sense of loyalty to half-orc people
Ideals: Gifted, Logical. Flaws: Racist. Bonds: Immigrant. Occupation: Bather
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 4d8-4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Solid gold idol (300 gp). Gold and ruby ring (7000 gp). Silver chalice with lapis lazuli gems (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A delicate silver chain set with a tourmaline (90 gp). A roughly beaten golden orb (130 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (4000 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item.
Merihim Still, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his greatsword always slung over his shoulder. He is physically well-built. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: He is calm most of the time but flees social interaction. A true patriot, Merihim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. Merihim was born on a far northern forest where he grew up under the tutelage of his mother, an expert Shipwright. He struck the Shipwright job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new shipwright responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Military, Immigrant, Job. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 78 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan, Halfling, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 9000 gp.
Nurkara Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She carries with her a set of falchions on her belt, each one with a ruby on the hilt. With bright auburn hair. Her green eyes are passionate and lively.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To pay off her debts; and she seems to be bored by most things
Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Slave, Debt. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 63 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Alexandrite (1500 gp). White opal (400 gp). Rock crystal (20 gp). Jade (50 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Rich purple corundum (400 gp). Violet garnet (1500 gp). Chrysoprase (20 gp). Sardonyx (20 gp). Citrine (20 gp). Star rose quartz (20 gp). Pink pearl (50 gp). Golden yellow topaz (1500 gp). Moss agate (5 gp).
Dûgza Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He usually wears his white robe and has his flail always slung over his shoulder. He has done his best to style his white hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Philantrophist. Bonds: Rich, Slave. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Aquamarine (300 gp). Blue star sapphire (400 gp). Alexandrite (300 gp). Black opal (400 gp). Eye agate (7 gp). Black pearl (300 gp). Banded agate (7 gp). Deep blue spinel (300 gp). Obsidian (7 gp). Citrine (30 gp).
Arannis Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His blonde hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: Arannis was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he feels kind of lost in life
Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Attractive, Has a crush. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Golden circlet with four aquamarines (5000 gp). Cloth of gold vestments (80 gp). A roughly beaten golden orb (80 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Theobald Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He wears a tight fitting yellow shirt and pants. He has a long silver beard with little hanging trinkets. His blue eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Attractive, Rich, Mentor, Nature. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 56 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 14000 gp. Hematite (7 gp). Citrine (20 gp). Aquamarine (1500 gp). Rhodochrosite (7 gp). Red-brown spinel (100 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Golden pearl (100 gp). Moss agate (7 gp). Rhodochrosite (7 gp).
Bathin Creed, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His hair is purple and curly. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Animal Trainer.
Motivation: To prove his worth to the world; and wants to open a new tavern
Flaws: Shy, Impulsive. Bonds: Attractive, Military, Job. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 130 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 20 (+5) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Malachite (14 gp). Red-brown spinel (90 gp). Iolite (60 gp). Hematite (14 gp). Fire opal (700 gp). Bloodstone (60 gp). Sard (60 gp). 1 Medium magic item.
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