Eberdeb Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His hair is red and very short. His brown eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Eberdeb was born in the north. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to be a jeweler again
Ideals: Optimist, Opinionated, Persistence. Bonds: Attractive, Immigrant. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 97 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Sardonyx (70 gp). Freshwater pearl (5 gp). Malachite (5 gp). Aquamarine (1500 gp). Red-brown spinel (160 gp). Azurite (5 gp). Red garnet (160 gp). Blue star sapphire (900 gp). Aquamarine (1500 gp).
Irann Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears skinny pants and wears a yellow and tan robe with the hood down. Her skin is also unnaturally pale. Her long golden hair reaches down to her waist. Her brown eyes are slightly larger than normal.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of northern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Immigrant, Family. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Moss agate (11 gp). Malachite (11 gp). Peridot (20 gp). Golden pearl (60 gp). Sardonyx (20 gp). Deep blue spinel (900 gp). Azurite (11 gp). Hematite (11 gp). Rock crystal (20 gp). Emerald (1600 gp). Black opal (1600 gp). Jasper (20 gp). Azurite (11 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silgre Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a white shirt with thin green vertical stripes and yellow pants. Her red hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She loathes her own lifestyle; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Religious, Adventurer. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 8
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. An abacus with copper, silver and gold markers (70 gp). Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Black velvet mask with numerous citrines (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
William Marleigh, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Seamstress
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Red-brown spinel (160 gp). Star rose quartz (20 gp). Star rose quartz (20 gp). Black pearl (200 gp). Jasper (20 gp). Blue star sapphire (1300 gp). Black pearl (200 gp). Smoky quartz (20 gp). Amber (160 gp). Onyx (20 gp). Black pearl (200 gp). Star ruby (1300 gp). Bloodstone (20 gp). Azurite (12 gp).
Mormo Power, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Mormo was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Sensitive, PTSD. Bonds: Attractive, Rich. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 18)
Armor Class 8
Hit Points 58 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 6 (-2) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 5d6+0, Ranged +4 / 5d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Deep blue spinel (800 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Sardonyx (20 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Jade (130 gp). Rich purple corundum (1300 gp). Blue quartz (10 gp). Blue sapphire (1300 gp). 1 Medium magic item. 1 Medium magic item.
Nadarr Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His bronze crest is drawn into a tight pony tail with a skull scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 9
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Giant, Aquan
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Horza Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear black clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of giants once and for all.
History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs
Bonds: Attractive, Enemies, Rich, Nature, Religious. Occupation: Bookbinder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!