Theobald Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He has a slight overbite and is overall scrawny. He wears a colorful flower in his red hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east. A gifted student he started as a Brewer, but he got bored and became a Fisher. He now owns his own business.
Motivation: To be a Brewer again; and he'd like to take his coworkers down a peg
Ideals: Persistence, Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 48 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1400 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A delicate brass dragon egg (100 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (1900 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (900 gp). Carved bone or ivory statuette (100 gp). An abacus with copper, silver and gold markers (110 gp). A delicate brass dragon egg (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shax Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 84 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Blue quartz (5 gp). Violet garnet (600 gp). Alexandrite (600 gp). Golden pearl (140 gp). Smoky quartz (60 gp). Tourmaline (140 gp). Rock crystal (60 gp). Sardonyx (60 gp). Red spinel (140 gp). Golden yellow topaz (600 gp). Amethyst (140 gp). Deep blue spinel (600 gp). Jasper (60 gp). Red spinel (140 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Chalcedony (60 gp). Obsidian (5 gp). Rose (60 gp). Moonstone (60 gp). Aquamarine (600 gp).
Seraphina Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears bulky red painted plate armor. Her silver hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the west to a Weaver, Seraphina learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 15 years.
Motivation: She's in love; and nothing but the best is good enough for her
Ideals: Impeccable, Fighting, Athletic. Bonds: Job, Has a crush. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Ignan, Gnome, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Smoky quartz (40 gp). Freshwater pearl (6 gp). Golden pearl (90 gp). Smoky quartz (40 gp).
Roger Coombs, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, brown, dusty cloak. His blonde hair is heavily combed to the left. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.
History: Roger was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 53 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Gold music box (3000 gp). Golden circlet with four aquamarines (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An abacus with copper, silver and gold markers (120 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (200 gp). Silver comb with moonstones (800 gp). Jeweled gold crown (8000 gp). An abacus with copper, silver and gold markers (120 gp). Sapphire pendant on gold chain (1700 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Lidda Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is generally well dressed albeit a few years behind the times. She has done her best to style her golden hair to look like a famous performer. Her green unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Lidda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in a small village she learned the ways of the warrior from her mother. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her sister
Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Attractive, Family. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 109 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Halfling, Terran, Celestial
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 8000 gp. Golden yellow topaz (200 gp). Zircon (20 gp). Freshwater pearl (5 gp). Carnelian (20 gp). Moss agate (5 gp). Malachite (5 gp). Black star sapphire (500 gp). Black pearl (200 gp). Violet garnet (200 gp). Moss agate (5 gp). Banded agate (5 gp). Lapis lazuli (5 gp). Alexandrite (200 gp). Blue quartz (5 gp). Violet garnet (200 gp). Black pearl (200 gp). Violet garnet (200 gp). Aquamarine (200 gp).
Bûth Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'0". He has a large black mantle and cape that has been intricately interwoven into his yellow robe, and his gloved hand is found clutching a rapier. His blonde hair is still thick. His eyes are violet and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He hasn't been sleeping well lately.
Motivation: Expand his business; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Hedonist, Insomniac. Bonds: Job. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Golden pearl (50 gp). Chrysoprase (30 gp). Chrysoberyl (50 gp). Bloodstone (30 gp). Deep blue spinel (300 gp). Malachite (14 gp). Lapis lazuli (14 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Rodney, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in a clean brown cloak covering her clean studded leather. She has a long chestnut ponytail with little hanging trinkets. Her eyes are amber and catlike.
Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She is unsatisfied with her job.
Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 124 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Violet garnet (700 gp). Star rose quartz (20 gp). Azurite (15 gp). Violet garnet (700 gp). Amethyst (100 gp). Brown-green garnet (100 gp). Rock crystal (20 gp). Hematite (15 gp). Deep blue spinel (700 gp). Citrine (20 gp). Eye agate (15 gp). Silver pearl (100 gp). Brown-green garnet (100 gp). Azurite (15 gp). Black pearl (700 gp). Chrysoprase (20 gp). Alexandrite (700 gp). Hematite (15 gp). Blue sapphire (1000 gp). Golden yellow topaz (700 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

