Morgran Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His brown eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Joker, Fighting. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 76 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rimmon Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'6" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. His red unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Rimmon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He has decided he is irredeemable.
Ideals: Passionate, Gifted. Flaws: Disease. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Orc, Draconic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Hematite (10 gp). Azurite (10 gp). Pink pearl (120 gp). Onyx (80 gp). Hematite (10 gp). Deep blue spinel (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Semyaza Love, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman sports black clothing, slightly heavier than average wear, and a wedding ring on her right hand. She has dyed her greying silver hair a little too much giving a sharp silver color. Her black eyes lackadaisically let the world flow into them.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She enjoys reading and quiet.
History: A powerful wizard made her what she is. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Semyaza began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by illithids. Semyaza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and several ex partners dislike her way of doing things and want revenge
Ideals: Logical, Entrepeneur. Bonds: In love, Enemies, Mentor. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Onyx (20 gp). Red garnet (40 gp). Rose (20 gp). Eye agate (6 gp). Citrine (20 gp). Deep blue spinel (700 gp). Coral (40 gp). Blue star sapphire (1000 gp). Freshwater pearl (6 gp). Black star sapphire (1000 gp). Blue quartz (6 gp). Blue star sapphire (1000 gp). 1 Medium magic item.
Zaffrab Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and he's looking for his big break
Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Obsidian (16 gp). Chrysoberyl (130 gp). Violet garnet (1200 gp). Rock crystal (20 gp). Freshwater pearl (16 gp). Hematite (16 gp). Brown-green garnet (130 gp). Deep blue spinel (1200 gp). Moss agate (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Leaf Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Cartwright does. He carries a battered warhammer and tarnished halberd as well. His brown fur is greasy and uncared for. This copper eyed westerner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.
Ideals: Fighting, Logical. Flaws: Ugly, Terse. Bonds: Job. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Alexandrite (1600 gp). Star rose quartz (70 gp). Onyx (70 gp). Hematite (4 gp). Obsidian (4 gp). Eye agate (4 gp). Citrine (70 gp). Azurite (4 gp). Hematite (4 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Blue quartz (4 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Black opal (600 gp). Obsidian (4 gp). Obsidian (4 gp).
Dalgal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He very much looks the part of a Map Maker, and his gloved hand is found clutching a whip. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He also is a firm believer in the manly ideal.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he has money and likes to spend it
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Abyssal, Aquan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Aquamarine (1600 gp). Star ruby (400 gp). Black pearl (1600 gp). Jet (160 gp). Jasper (50 gp). Coral (160 gp). Fiery yellow corundum (400 gp). Bloodstone (50 gp). Golden pearl (160 gp). Tiger eye turquoise (15 gp). Moonstone (50 gp). Sard (50 gp). Lapis lazuli (15 gp).
Darrak Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to hide his balding. He has gray eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. When Darrak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business; and further expansion of business
Flaws: Mundane. Bonds: Rich, Military, Job. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 143 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Orc, Abyssal
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. 1 Medium magic item. 1 Medium magic item.
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