Salanop Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her black hair has been sun bleached extensively. She wears a mask on her face.
Personality: Salanop is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. When Salanop reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and she is content
Ideals: Extrovert, Artistic. Flaws: Shy, Ugly. Bonds: Military. Occupation: Servant
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Aquamarine (500 gp). Silver pearl (110 gp). Deep blue spinel (500 gp). Hematite (15 gp). Star rose quartz (20 gp). Red garnet (110 gp). Star rose quartz (20 gp). Amethyst (110 gp). Malachite (15 gp). Sardonyx (20 gp). Alexandrite (500 gp). Alexandrite (500 gp). Jet (110 gp). Bloodstone (20 gp). Emerald (700 gp). 1 Minor magic item. 1 Minor magic item.
Damaia Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her white hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She dislikes all the random violence that takes place in the north. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Damaia was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Adventurer soon after.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she'd like to take her coworkers down a peg
Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Job, Enemies. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Tourmaline (90 gp). Banded agate (15 gp). Zircon (20 gp). Aquamarine (500 gp). Alexandrite (500 gp). Moss agate (15 gp).
Cockaby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a black scarf. His skin is fair and his fingers are delicate and long. His silver hair is greasy and uncared for. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Philantrophist, Athletic. Flaws: Ugly, Shy, Disease. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Deep blue spinel (500 gp). Zircon (80 gp). Moss agate (6 gp). Alexandrite (500 gp). Hematite (6 gp). Alexandrite (500 gp). 1 Medium magic item.
Quarion Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, tan cloak, marred by sweets. His hair, while still mostly brown, has prominent grey streaks. He has gleaming, smiling blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Logical, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Jet (90 gp). Azurite (6 gp). Golden yellow topaz (1100 gp). Moss agate (6 gp). Onyx (80 gp). Red garnet (90 gp). Peridot (80 gp). Deep blue spinel (1100 gp). Banded agate (6 gp). Amber (90 gp). Eye agate (6 gp). Chalcedony (80 gp). Red spinel (90 gp). Jasper (80 gp). Star rose quartz (80 gp). 1 Medium magic item.
Gunter Gracey, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His brown hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with singing.
History: Gunter was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: Wants to raise his children well; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Passionate, Artistic. Flaws: Ugly, PTSD. Bonds: Family, Debt. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1300 pp. Deep green spinel (120 gp). Eye agate (9 gp). Alexandrite (1000 gp). Black pearl (1000 gp). Iolite (30 gp). Malachite (9 gp). Silver pearl (120 gp). Black opal (1600 gp). Golden yellow topaz (1000 gp). Red garnet (120 gp). Sardonyx (30 gp). Malachite (9 gp). Brown-green garnet (120 gp). Brown-green garnet (120 gp). Chrysoberyl (120 gp). Blue quartz (9 gp). Blue star sapphire (1600 gp). Chalcedony (30 gp). Hematite (9 gp). Alexandrite (1000 gp). Zircon (30 gp). Alexandrite (1000 gp). Emerald (1600 gp). Eye agate (9 gp). Banded agate (9 gp). Moss agate (9 gp). Rhodochrosite (9 gp). Star rose quartz (30 gp). Obsidian (9 gp). Blue quartz (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Robert Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. His hair is silver and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Courier. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: To be a Sculptor again.
Ideals: Fighting, Opinionated. Bonds: Attractive, Job, Military. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Solid gold idol (500 gp). An abacus with copper, silver and gold markers (70 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Jeweled electrum ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item.
Nedda Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, white, dusty cloak. Her silver hair is cut short. Her fierce hazel eyes like to dwell on things.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her first spouse was a Unemployed, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: Wants to open a new tavern; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Religious, Family, Job. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!