Gale Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears just a pastel suit. Her lavender fur, when down, is lengthy. She has blue eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Gale hails from a village terrorized by dire rats. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Gale was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Philantrophist. Flaws: Ugly, Emotional, Fearful. Bonds: Enemies. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (110 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (3000 gp). Gold dragon comb with red garnet eye (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (2000 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Cloth of gold vestments (110 gp).
Azaki Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Performer uniform. He wears his golden hair up. His hazel eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Azaki would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Performer.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Shy, Insane. Bonds: Job, Military. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 74 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (130 gp). 1 Major magic item.
Nurkara Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Nurkara lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and her relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Aquamarine (500 gp). Iolite (20 gp). Chrysoberyl (110 gp). Aquamarine (500 gp). White opal (1500 gp). Moonstone (20 gp). Freshwater pearl (8 gp). Aquamarine (500 gp). Rhodochrosite (8 gp). Silver pearl (110 gp). Amethyst (110 gp). Citrine (20 gp). Deep blue spinel (500 gp). 1 Medium magic item.
Vadania Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has a slight overbite and is overall scrawny. Her brown hair is kept up in a ponytail inside a small hat. She is very pretty but has cold, dead eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Vadania was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Elven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Tiefling compassion.
Flaws: Antagonistic, Impulsive, Racist. Bonds: Attractive, Mentor. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 116 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 800 pp. Moss agate (12 gp). Azurite (12 gp). Red-brown spinel (120 gp). Banded agate (12 gp). Hematite (12 gp). Blue quartz (12 gp). Golden yellow topaz (200 gp). Rhodochrosite (12 gp). Banded agate (12 gp). White pearl (120 gp). Malachite (12 gp). Alexandrite (200 gp). Citrine (50 gp). Sard (50 gp). Tourmaline (120 gp). Freshwater pearl (12 gp). Alexandrite (200 gp). Chrysoprase (50 gp). Blue sapphire (1400 gp). 1 Medium magic item. 1 Medium magic item.
Naal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a tan suit, green shirt, and grey tie. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to loving parents in a slum to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 109 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 19 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran, Giant, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 8000 gp. 1 Medium magic item.
Kelter Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Mason does. His small hat is riddled with cuts and holes. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 103 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Auran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 500 pp. Blue diamond (5000 gp). Smoky quartz (40 gp). 1 Medium magic item.
Hupe Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is dressed in a clean red cloak covering his clean studded leather. He has a hunchback. His blonde hair is braided into rings. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Hupe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Selfish, Disease, PTSD. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 137 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1800 pp. Iolite (40 gp). Bloodstone (40 gp). Banded agate (11 gp). Red-brown spinel (60 gp). Carnelian (40 gp). Hematite (11 gp). Banded agate (11 gp). Brown-green garnet (60 gp). Bloodstone (40 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Deep blue spinel (300 gp). Fire opal (1000 gp). Zircon (40 gp). Sard (40 gp). Malachite (11 gp). Smoky quartz (40 gp). Obsidian (11 gp). Black pearl (300 gp). Jasper (40 gp). Emerald (1000 gp). Fire opal (1000 gp). Blue sapphire (1000 gp). Deep blue spinel (300 gp). 1 Medium magic item.
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