Serpent Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His fur is gray and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Ruler, Serpent learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Optimist. Bonds: Rich, Job. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 92 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1900 pp. Deep blue spinel (500 gp). Silver pearl (60 gp). Jet (60 gp). Fire opal (800 gp). 1 Medium magic item. 1 Medium magic item.
Aramil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.
History: Aramil hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to reunite with his old friends
Ideals: Joker. Bonds: Attractive, Adventurer, Enemies, Mentor. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 72 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Chrysoprase (60 gp). Black opal (700 gp). Zircon (60 gp). Eye agate (8 gp). Onyx (60 gp). Fire opal (700 gp). Bloodstone (60 gp). Brown-green garnet (60 gp). Moss agate (8 gp). Lapis lazuli (8 gp).
Audhild Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). Her hair is auburn and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a white middle class family as the only child. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Emotional, Impulsive, Mundane. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 14
Hit Points 171 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 20 (+5) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: Rhodochrosite (9 gp). Black pearl (500 gp). Freshwater pearl (9 gp). Aquamarine (500 gp). Red-brown spinel (90 gp). Red-brown spinel (90 gp). Zircon (20 gp). Star rose quartz (20 gp). White pearl (90 gp). Red garnet (90 gp). Azurite (9 gp). Deep green spinel (90 gp). Coral (90 gp). Sardonyx (20 gp). Freshwater pearl (9 gp). Onyx (20 gp). Jasper (20 gp). Jade (90 gp). Peridot (20 gp). Blue sapphire (1500 gp). Jasper (20 gp). Tourmaline (90 gp). Alexandrite (500 gp). Rhodochrosite (9 gp). White opal (1500 gp). Chalcedony (20 gp). Coral (90 gp). Lapis lazuli (9 gp). Obsidian (9 gp). Red spinel (90 gp). White pearl (90 gp).
Shump Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His blonde hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Shump hails from a village terrorized by giants. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Enemies. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 115 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 6000 gp. Freshwater pearl (11 gp). Amethyst (140 gp). Pink pearl (140 gp). Carnelian (50 gp).
Olivia Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman is wearing a long, white cloak. She has done her best to style her red hair to look like a famous performer. Her half smiles and green eyes are beguiling and draw you in.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born in a small desert village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by orcs. Olivia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk
Ideals: Optimist. Bonds: Attractive, Enemies, Nature, Job, Adventurer. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 122 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 19
Languages Common, Halfling, Orc, Druidic
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Coral (60 gp). Black opal (1200 gp). Jade (60 gp). Sard (80 gp). Tourmaline (60 gp). Obsidian (15 gp).
Tharivol Galanodel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Butcher. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tharivol fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Adventurer. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 114 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 300 pp. Sard (80 gp). Aquamarine (900 gp). Star ruby (900 gp). Chalcedony (80 gp). Violet garnet (900 gp). Violet garnet (900 gp). Banded agate (16 gp). Alexandrite (900 gp). Carnelian (80 gp). Aquamarine (900 gp). Coral (70 gp). Brown-green garnet (70 gp). Moss agate (16 gp). Onyx (80 gp). Deep green spinel (70 gp). Jasper (80 gp). Aquamarine (900 gp). Moss agate (16 gp). Alexandrite (900 gp). Malachite (16 gp). Alexandrite (900 gp). Black star sapphire (900 gp). Citrine (80 gp). Black pearl (900 gp). Jasper (80 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (900 gp). Tourmaline (70 gp). Alexandrite (900 gp). Fire opal (900 gp). Jet (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Marastyr Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" southern woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. Her fierce blue eyes like to dwell on things.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Marastyr was born in the south. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Rich, Nature. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 102 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Fire opal pendant on a fine gold chain (1600 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (400 gp). 1 Medium magic item. 1 Medium magic item.
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