Beast Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop fur cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC.
Flaws: Addict, Antagonistic, Disease. Bonds: Guardian, Rich. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 18)
Armor Class 9
Hit Points 107 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. Lapis lazuli (10 gp). Carnelian (20 gp). Malachite (10 gp). Alexandrite (1000 gp). Bloodstone (20 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp). Jasper (20 gp). Lapis lazuli (10 gp). Moss agate (10 gp). Aquamarine (1000 gp). Azurite (10 gp). Red-brown spinel (80 gp). Obsidian (10 gp). Red garnet (80 gp). Fire opal (700 gp). Blue quartz (10 gp). Rhodochrosite (10 gp). Violet garnet (1000 gp). 1 Medium magic item. 1 Medium magic item.
Duergath Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: Duergath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born several months after his mother was called into army service. When Duergath reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Jade (120 gp). Alexandrite (900 gp). Banded agate (8 gp). Moss agate (8 gp). Moss agate (8 gp). Fire opal (1000 gp). Rhodochrosite (8 gp). Red-brown spinel (120 gp). Aquamarine (900 gp). Chalcedony (40 gp). Black opal (1000 gp). Sard (40 gp). 1 Medium magic item.
Marbas Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His dark red hair has been sun bleached extensively. This red eyed southerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Courier business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Courier. He has drifted from career to career and currently works as a Courier.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Selfish, Addict. Bonds: Attractive, Job. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Sard (20 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Pink pearl (160 gp). Fire opal (1000 gp). Eye agate (4 gp). Tiger eye turquoise (4 gp). Blue sapphire (1000 gp). Jade (160 gp). Star rose quartz (20 gp).
Shadow Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, and carries sickles. Her brown fur is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane, Disease, Forgetful. Bonds: Poor. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Black star sapphire (1600 gp). Jade (40 gp). Black pearl (1600 gp). Golden pearl (40 gp). Freshwater pearl (9 gp). Chrysoprase (40 gp). Deep blue spinel (1600 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.
Bilbron Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with black highlights, and long red pants that bunch up around his shoes. His blonde hair is still thick. His eyes are brown and beady.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bilbron took refuge in the old dungeon and found the beat up warhammer and armor he uses now. By chance he met his sister recently and the two have been together since.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 140 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial, Sylvan
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Banded agate (7 gp). Red-brown spinel (40 gp). Deep blue spinel (600 gp). Chrysoberyl (40 gp). Eye agate (7 gp). Clear bright green emerald (2000 gp). Violet garnet (600 gp). Tourmaline (40 gp). Sardonyx (20 gp). Black pearl (600 gp). Black opal (1200 gp). Violet garnet (600 gp). Pink pearl (40 gp). Alexandrite (600 gp). White pearl (40 gp). Iolite (20 gp). Moss agate (7 gp). Bloodstone (20 gp). White opal (1200 gp). Iolite (20 gp). Eye agate (7 gp). White pearl (40 gp). Deep green spinel (40 gp). Rhodochrosite (7 gp). Golden pearl (40 gp). Tiger eye turquoise (7 gp). Sardonyx (20 gp). Star rose quartz (20 gp). Alexandrite (600 gp). Iolite (20 gp). Citrine (20 gp). Blue diamond (2000 gp). Amethyst (40 gp). 1 Major magic item.
Dorn Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Dorn was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 128 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kildrak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 153 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 19 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Dwarven, Terran, Auran, Elven, Giant
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 13000 gp. A small bag of saffron. (100 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered and bejeweled glove (3000 gp). Gold and topaz bottle stopper cork (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A small bag of saffron. (100 gp). Cloth of gold vestments (170 gp). A roughly beaten golden orb (170 gp). Old masterpiece painting (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Solid gold idol (300 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (3000 gp). Solid gold idol (300 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!