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NPC Generator

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Advanced [show]


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She carries with her a set of pickaxes on her belt, each one with a jet on the hilt. Her fur is white and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Windy was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Windy In Woods, Female Tabaxi Druid 16
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)15 (+2) 16 (+3)17 (+3)
Skills Sleight of Hand +8, Survival +8
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Roywyn Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her brown hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Shoemaker, Roywyn learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Roywyn Nucklestamp, Female Gnome Druid 16
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 147 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 17 (+3)11 (+0)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dee Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white small hat and white clothes, and a wedding ring on her right hand. Her hair is short and auburn. She has a dull look in her brown eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: Born in the east her family was never financially stable. She worked as a nervous Glassblower and found it very stressful. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Dwarven people; and further expansion of business

Ideals: Persistence. Flaws: Shy, Racist. Bonds: In love, Poor, Job. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Dee Wildheart, Female Halfling Druid 17
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 120 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)10 (+0) 7 (-2)15 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Azurite (13 gp). Black pearl (500 gp). Jade (70 gp). Hematite (13 gp). Jade (70 gp). Amethyst (70 gp). Red spinel (70 gp). Chrysoprase (20 gp). Silver pearl (70 gp). Obsidian (13 gp). Golden yellow topaz (500 gp). Star ruby (1200 gp). Brown-green garnet (70 gp). Silver pearl (70 gp).


Social Check DCs


Malquis Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She wears her brown hair down. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Malquis took refuge in the ruined castle and found the beat up sword and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and revenge

Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Attractive, Enemies, Nature. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Malquis Xiloscient, Female Elf Druid 15
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 42 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +7, Stealth +9
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Freshwater pearl (5 gp). Smoky quartz (70 gp). Rhodochrosite (5 gp). Black pearl (1000 gp). 1 Medium magic item.


Social Check DCs


Azzakh Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. His brass crest, when down, is lengthy. His skin is flawless and his gold eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. Azzakh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Azzakh Tiammanthyllish, Male Dragonborn Druid 15
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Insight +8, Survival +8
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 3000 gp. Deep green spinel (60 gp). Aquamarine (300 gp). Moonstone (40 gp). Jade (60 gp). Hematite (13 gp). Iolite (40 gp). Zircon (40 gp). Tourmaline (60 gp). Obsidian (13 gp). Black star sapphire (1500 gp). Citrine (40 gp). Iolite (40 gp). Star rose quartz (40 gp). Freshwater pearl (13 gp). Azurite (13 gp). Amethyst (60 gp). Bloodstone (40 gp). Moonstone (40 gp).


Social Check DCs


Taklinn Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His red hair is unkempt and raggedy. He has a dull look in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Sailor profession.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Poor, Job. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Taklinn Torevir, Male Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 96 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. Hematite (4 gp). Aquamarine (1600 gp). Lapis lazuli (4 gp). Red garnet (90 gp). Freshwater pearl (4 gp). Amber (90 gp). Alexandrite (1600 gp). Lapis lazuli (4 gp). Onyx (30 gp). Onyx (30 gp). Violet garnet (1600 gp). Moss agate (4 gp). Obsidian (4 gp).


Social Check DCs


Alvyn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tan painted combat armor at almost all times. He wears a deerstalker hat to cover his moderate length silver hair. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. He worked as a nervous Glassblower and found it very stressful. He has worked as a Glassblower like his mother before him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Alvyn Musgraben, Male Gnome Druid 17
Small (3'7") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 172 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 20 (+5)10 (+0) 15 (+2)15 (+2)
Skills Arcana +6, Perception +8
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 2000 pp. Rose (40 gp). Black opal (1300 gp). Blue quartz (7 gp). Star rose quartz (40 gp). White pearl (150 gp). Golden pearl (150 gp). Freshwater pearl (7 gp). Iolite (40 gp). Amber (150 gp). Rhodochrosite (7 gp). Jet (150 gp). Black star sapphire (1300 gp). Chrysoberyl (150 gp). Hematite (7 gp). Tiger eye turquoise (7 gp). Star ruby (1300 gp). Golden yellow topaz (1200 gp). Malachite (7 gp). Emerald (1300 gp). Star rose quartz (40 gp). White pearl (150 gp). Lapis lazuli (7 gp). Peridot (40 gp). Peridot (40 gp). Alexandrite (1200 gp). Amber (150 gp). Aquamarine (1200 gp).


Social Check DCs

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