Ovak Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she usually wears her black robe and has her crossbow always slung over her shoulder, and is pretty ugly. Her black hair is cut short with large spiked bangs in the front. Her fierce green eyes like to dwell on things.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. As long as the job gets done she does not care how it got done.
History: She was born the only child of a wealthy merchant. Ovak was born on a far western forest where she grew up under the tutelage of her father, an expert Servant. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Onyx (80 gp). Amber (70 gp). Aquamarine (400 gp). Chrysoberyl (70 gp). Alexandrite (400 gp). Banded agate (6 gp). Emerald (700 gp). Tourmaline (70 gp). White pearl (70 gp). Azurite (6 gp). Peridot (80 gp). Emerald (700 gp). Chalcedony (80 gp). 1 Medium magic item.
Gomory Lester, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels threatened by others; and he's looking for his big break
Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Adventurer. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Onyx (30 gp). Emerald (900 gp). White pearl (130 gp). Black pearl (500 gp). Moss agate (11 gp). Chalcedony (30 gp). Moss agate (11 gp). Golden yellow topaz (500 gp). Silver pearl (130 gp).
Great Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears just a pastel suit. Her yellow fur, when down, is lengthy. She wears a mask on her face.
Personality: A deeply religious woman she believes everything happens for a reason. She is a font of random trivia from the lore and stories she has discovered
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Her religion dominates her actions.
Ideals: Logical. Flaws: Ugly. Bonds: Religious, Rich, Family. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Silver comb with moonstones (600 gp). A silver and pearl hairclip (20 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1200 gp). A silver and pearl hairclip (20 gp). Gold music box (3000 gp). Finely wrought small gold bracelet (20 gp). Cloth of gold vestments (170 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Lavinia Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish black hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born several months after her father was called into army service. Lavinia was born on a far southern forest where she grew up under the tutelage of her father, an expert Mercenary. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp.
Thomas Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. He is bald on top and has large silver tufts of hair around his ears. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the east, but his parents moved at a very young age to the south. His childhood dream was to be a Dyer, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 42 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Blue-white diamond (3000 gp). White opal (1100 gp). Sard (60 gp). Iolite (60 gp). Rhodochrosite (14 gp). Obsidian (14 gp). Onyx (60 gp). Rose (60 gp). Chrysoprase (60 gp). Tourmaline (100 gp). Jet (100 gp). 1 Medium magic item.
Eridred Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. With bright auburn hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Junk Dealer, and she later adopted a second son.
Motivation: Her religion dominates her actions; and to unite with her sister
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Family, Religious. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 141 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Freshwater pearl (9 gp). Freshwater pearl (9 gp). Azurite (9 gp). Rock crystal (20 gp). Rhodochrosite (9 gp). Jet (110 gp). Tiger eye turquoise (9 gp). Iolite (20 gp). Jet (110 gp). Moss agate (9 gp). Carnelian (20 gp). Chalcedony (20 gp). Lapis lazuli (9 gp). Brown-green garnet (110 gp). 1 Medium magic item.
Krimmon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his blonde hair to look like a famous performer. He has blue eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.
History: Krimmon lived on a farm with his father, near the main road leading to a nearby town. When Krimmon reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Philantrophist. Bonds: Poor, Family, Military. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Black velvet mask with numerous citrines (50 gp). Old masterpiece painting (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Fire opal pendant on a fine gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A silver and pearl hairclip (100 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (1100 gp). Sapphire pendant on gold chain (1100 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (50 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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