Trym Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. She has white hair. She wears crescent spectacles with a black brim.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also has developed a complete distrust of the Butcher profession.
History: When she was but 4 years old her parents immigrated from the east. She was an apprentice working in her mother's forge. She became a Map Maker soon after.
Motivation: Expand her business.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 40 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 pp. Bloodstone (60 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Red garnet (130 gp). Black pearl (1100 gp). Azurite (12 gp). Star rose quartz (60 gp). Carnelian (60 gp). Star rose quartz (60 gp). Aquamarine (1100 gp). Jet (130 gp). Deep blue spinel (1100 gp). Chalcedony (60 gp). Star rose quartz (60 gp). Hematite (12 gp). Violet garnet (1100 gp). 1 Medium magic item. 1 Medium magic item.
Phelaia Strength, Female Tiefling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and carries bastard swords. Her black hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady white eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the south. Her martial abilities were realized during a raid on her village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Phelaia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Justice, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Just what you see.
Ahvain Floshem, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean blue cloak covering his clean studded leather. His hair is white and very short. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A few years later when the west was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Has a crush, Religious. Occupation: Animal Trainer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Star rose quartz (80 gp). Moonstone (80 gp). Golden yellow topaz (400 gp). Malachite (9 gp). Rock crystal (80 gp). Moss agate (9 gp). Smoky quartz (80 gp). Malachite (9 gp). Rich purple corundum (1500 gp). Hematite (9 gp). Lapis lazuli (9 gp). Black pearl (400 gp). Coral (100 gp). Alexandrite (400 gp). Iolite (80 gp). Peridot (80 gp). Carnelian (80 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.
Philomena Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, white, dusty cloak. She keeps her long red hair kept up in a rat tail. Her eyes are a pleasant blue.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was always a brilliant, if unscrupulous mind. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Regain custody of her son.
Ideals: Artistic, Logical. Flaws: Greedy, Insane. Bonds: Attractive, Family. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 136 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 5d6-2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (30 gp). Carved bone or ivory statuette (10 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (600 gp). A delicate silver chain set with a tourmaline (10 gp). Embroidered and bejeweled glove (4000 gp). Gold music box (4000 gp). Gold dragon comb with red garnet eye (1700 gp).
Vezera Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western woman wears a green tunic with grey highlights, and long red pants that bunch up around her shoes. Her brass crest is heavily combed to the right. Her red eyes dart from person to person.
Personality: Prone to second guessing herself, she comes off as nervous. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a pair of adventurers, Vezera grew up listening to her father's many stories. Through the years after Vezera was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Vezera's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is greedy; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Family, Adventurer, Rich. Occupation: Slave Trader
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 9
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. A delicate brass dragon egg (10 gp). Finely wrought small gold bracelet (10 gp). Sapphire pendant on gold chain (2800 gp). A necklace of small pink pearls (6000 gp). Gold music box (4000 gp). Solid gold idol (400 gp). Silver ewer (10 gp). 1 Medium magic item.
Pearl Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Beggar uniform. Her silver hair is cut jaggedly and amateurishly. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a Beggar soon after.
Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job
Ideals: Impeccable, Justice, Fighting. Bonds: Job, Military. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 135 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 20
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Black star sapphire (400 gp). Rich purple corundum (400 gp). Banded agate (12 gp). Black pearl (500 gp). Freshwater pearl (12 gp). Sardonyx (50 gp). Moss agate (12 gp). Citrine (50 gp). Freshwater pearl (12 gp). Deep blue spinel (500 gp). Tiger eye turquoise (12 gp). Pink pearl (70 gp). Deep blue spinel (500 gp). 1 Medium magic item.
Drogo Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His red hair, when down, is lengthy. He is baby faced.
Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: Drogo was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Rich, Job, Family, Attractive. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Golden yellow topaz (1100 gp). Black pearl (1100 gp). Peridot (70 gp). Onyx (70 gp). White pearl (90 gp). Iolite (70 gp). White opal (1200 gp). Star ruby (1200 gp). Lapis lazuli (10 gp). Moonstone (70 gp). Chalcedony (70 gp). Moss agate (10 gp). Jade (90 gp). Violet garnet (1100 gp). Rock crystal (70 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
