Tiaathque Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears blue leather gloves, a blue jacket, and tight pants. Her golden hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She has all her life been fascinated with music.
History: She is a Hag in disguise. She struck it rich when she found rare goods in large quantities. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Justice, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 53 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 800 pp. Black pearl (1400 gp). Star ruby (1400 gp). Eye agate (14 gp). Eye agate (14 gp). Moss agate (14 gp). Tiger eye turquoise (14 gp). Star rose quartz (60 gp). Lapis lazuli (14 gp). Alexandrite (1400 gp).
Gilthur Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of the sun god on his torso. He has a moderate pudge and is not very fit. He sports a flattop hair cut. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Gilthur isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Gilthur studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Adventurer job and began his own company from there.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 19)
Armor Class 12
Hit Points 138 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 18
Languages Common, Dwarven, Auran
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 14000 gp. Jeweled electrum ring (8000 gp). Gold cup set with emeralds (11000 gp). Fire opal pendant on a fine gold chain (400 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A roughly beaten golden orb (60 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1600 gp). Cloth of gold vestments (60 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (200 gp). Gold cup set with emeralds (11000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (60 gp). Old masterpiece painting (400 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (200 gp). 1 Major magic item.
Great Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of hand crossbows on her belt, each one with a jet on the hilt. She wears her cinnamon fur down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Great was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Fighting. Flaws: Forgetful. Bonds: Job, Poor, Adventurer, Has a crush. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Golden circlet with four aquamarines (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (2000 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Medium magic item.
Beleth Soft, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. Her purple hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city she treasured whatever gifts she got. Beleth was born on a far northern forest where she grew up under the tutelage of her father, an expert Animal Trainer. She now travels the world, in search of power and loot.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Adventurer, Poor, Immigrant. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 66 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Alexandrite (900 gp). Sard (30 gp). Tourmaline (50 gp). Star rose quartz (30 gp). Tourmaline (50 gp). Blue sapphire (1200 gp). Golden yellow topaz (900 gp). Star ruby (1200 gp). Deep blue spinel (900 gp). Rock crystal (30 gp). Eye agate (4 gp). Coral (50 gp). Alexandrite (900 gp). Malachite (4 gp). Alexandrite (900 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (900 gp). Lapis lazuli (4 gp). Zircon (30 gp). Banded agate (4 gp). White pearl (50 gp). Chrysoprase (30 gp).
Daar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no crest. She has several tiny aquamarine earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Sabotage a competitor.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 300 pp. 1 Medium magic item.
Antrara Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She is portly but not overly obese. Her blue crest is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. Antrara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Shipwright business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Antrara's homeland. Antrara decided to take the middle way and become a bodyguard. She now owns her own business.
Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 79 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Terran
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 4000 gp. Zircon (20 gp). Alexandrite (500 gp). Lapis lazuli (13 gp). Alexandrite (500 gp). 1 Medium magic item. 1 Medium magic item.
Enidda Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue shirt with thin grey vertical stripes and blue pants. Her silver hair is wavy and long. Her eyes are likewise green.
Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her mother. In her 14th year, her parents were killed by a brigands raid, leaving Enidda alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Enidda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Many brigands want her driven away; and she wants revenge against brigands
Ideals: Athletic, Gifted, Fighting. Flaws: Impulsive. Bonds: Enemies. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 89 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Fire opal pendant on a fine gold chain (1600 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

