Tethren Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his white hair to look like a famous performer. His eyes are red and beady.
Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 18
Languages Common, Ignan, Auran
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Star rose quartz (60 gp). Black pearl (200 gp). Hematite (16 gp). Brown-green garnet (70 gp). Banded agate (16 gp). Peridot (60 gp). Golden pearl (70 gp). Eye agate (16 gp).
Raer Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he tends to wear a large yellow jacket. With bright red hair and a scraggly beard. His eyes are green and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and a deep hatred of dire rats
Ideals: Logical. Flaws: Disease. Bonds: Nature, Adventurer, Enemies. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 120 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven, Terran, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1300 pp. Deep blue spinel (1400 gp). Rhodochrosite (16 gp). Smoky quartz (60 gp). Silver pearl (60 gp). Bloodstone (60 gp). Rock crystal (60 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). Jet (60 gp). 1 Major magic item.
Reynard Watson, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears just a brown suit. His whole body is exceptionally muscular. His hair is red and curly. His fierce green eyes like to dwell on things.
Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Herbalist mother left him crippled. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 600 pp. Golden yellow topaz (700 gp). Hematite (10 gp). Bloodstone (60 gp). Sardonyx (60 gp). Tiger eye turquoise (10 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His whole body is exceptionally muscular. His long white fur is drawn into a two foot long braid. He has green eyes.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he'd like to take his coworkers down a peg
Bonds: Immigrant, Job, Adventurer, Military, Attractive. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Druidic, Gnome
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Pink pearl (60 gp). Rhodochrosite (12 gp). Jasper (20 gp). Black opal (1500 gp). Black pearl (1500 gp). Chrysoberyl (60 gp). Alexandrite (1500 gp). Rhodochrosite (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vrondiss Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blue crest is long and unkept. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of illithids once and for all.
History: Vrondiss was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many illithids want him driven away.
Flaws: Ugly, Shy. Bonds: Poor, Enemies, Adventurer. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 50 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Deep green spinel (90 gp). Red spinel (90 gp). Chalcedony (70 gp). Tourmaline (90 gp). Freshwater pearl (13 gp). White opal (1400 gp). Freshwater pearl (13 gp). Onyx (70 gp). Sard (70 gp). Star rose quartz (70 gp). Amethyst (90 gp). Amber (90 gp). Zircon (70 gp). Iolite (70 gp). Lapis lazuli (13 gp). Sard (70 gp). Golden yellow topaz (700 gp). 1 Medium magic item.
Eggren Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a green coat. Her crest is greying and her face has many wrinkles. Her thin eyebrows rest above her beady gold eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a island tribe. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her sister's freedom.
Motivation: She desires power and/or immortality; and an old rival family wants her found
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic, Halfling
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Bloodstone (60 gp). Smoky quartz (60 gp). Freshwater pearl (6 gp). Bloodstone (60 gp). Blue quartz (6 gp). Chrysoprase (60 gp). Lapis lazuli (6 gp). Deep blue spinel (1200 gp). Blue star sapphire (1300 gp). Black pearl (1200 gp). Blue quartz (6 gp). 1 Medium magic item.
Baern Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy red beard and wild red hair. His face is covered beneath a completely black helmet.
Personality: Baern speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.
History: Sold as a small child to a wizard, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Entrepeneur, Impeccable, Gifted. Bonds: Mentor. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 19)
Armor Class 11
Hit Points 124 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +6 / 5d8+0, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 15000 gp. Moss agate (14 gp). Star rose quartz (30 gp). Citrine (30 gp). Amethyst (150 gp). Coral (150 gp). Deep blue spinel (200 gp). Pink diamond (4000 gp). Red spinel (150 gp). Rhodochrosite (14 gp). Alexandrite (200 gp). Black pearl (200 gp). Aquamarine (200 gp). Jasper (30 gp). Freshwater pearl (14 gp). Red garnet (150 gp). Emerald (1300 gp). White pearl (150 gp). Black pearl (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!