Werydd Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is dressed in earthy colors with a grey and pastel handkerchief worn on her left side. Her white hair is kept up in a ponytail inside a top hat. Her eyes are green and she is always smoking a pipe.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Werydd grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Disciplined, Professionalism, Persistence. Bonds: Adventurer. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 134 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 20 (+5) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Undercommon, Elven, Draconic, Infernal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 900 pp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (300 gp). Carved bone or ivory statuette (20 gp). A small bag of saffron. (20 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold music box (4000 gp). A delicate brass dragon egg (20 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). An abacus with copper, silver and gold markers (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). An abacus with copper, silver and gold markers (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (50 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1900 gp). Sapphire pendant on gold chain (2800 gp). Solid gold idol (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Sapphire pendant on gold chain (2800 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Black velvet mask with numerous citrines (50 gp). Cloth of gold vestments (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Uthemar Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insomniac, Insane, Racist. Bonds: Poor. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Silver comb with moonstones (700 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Ralf Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" northern man, he wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars. He keeps his auburn hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ralf was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Star ruby (1600 gp). Moonstone (20 gp). Tiger eye turquoise (8 gp). Silver pearl (80 gp). Aquamarine (800 gp). Peridot (20 gp). Violet garnet (800 gp). Moonstone (20 gp). Sardonyx (20 gp). Star rose quartz (20 gp). Chalcedony (20 gp). Chrysoberyl (80 gp). Star rose quartz (20 gp). Amber (80 gp).
Frouse Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is silver and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Locksmith, who enjoyed hunting, Frouse was taken on many hunting expeditions. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend.
Flaws: Addict. Bonds: Poor, Family, Adventurer, Nature. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 90 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 19
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Carnelian (50 gp). Blue star sapphire (500 gp). Jasper (50 gp). Blue sapphire (500 gp). Golden yellow topaz (300 gp). Star rose quartz (50 gp). Aquamarine (300 gp). Bloodstone (50 gp). Eye agate (13 gp). Violet garnet (300 gp).
Nedda Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, she is an attractive figure. She wears a white collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a long silver ponytail with little hanging trinkets. She has blue eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She would rather hide behind her crafts than deal with other people.
History: Nedda was born in the north. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.
Motivation: She is terrified, and will act out of fear; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Passionate, Artistic, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 145 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).
Hunter Browning, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is typically in his Bounty Hunter uniform, marred by teas. He wears his chestnut hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bounty Hunter like his mother before him.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 pp. Alexandrite (1000 gp). Azurite (6 gp). Star rose quartz (60 gp). Violet garnet (1000 gp). Iolite (60 gp). Jasper (60 gp). Sard (60 gp). Hematite (6 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Carnelian (60 gp). Malachite (6 gp). Peridot (60 gp). Hematite (6 gp). Emerald (1000 gp). Golden yellow topaz (1000 gp).
Jade Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a pastel coat over a brown low-cut shirt, and a feathered hat upon her head, and a wedding ring on her right hand. She wears a feathered hat to hide her balding. She has hazel eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She then took over the family business and is one of the better Dyer for hire.
Motivation: Wishes to resurrect an old love.
Flaws: Impulsive, Ugly. Bonds: In love, Job, Debt. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. An abacus with copper, silver and gold markers (30 gp). Jeweled gold crown (8000 gp). Silver chalice with lapis lazuli gems (30 gp). Gold and topaz bottle stopper cork (1700 gp). Silver ewer (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
