Werydd Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses like a well dressed Barkeep does. Her red hair is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a ruthless business woman, a trait she acquired from her father.
History: She was raised in a mountains tribe. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has worked as a Barkeep like her father before her.
Motivation: She's looking for her big break.
Ideals: Philantrophist, Entrepeneur. Bonds: Job, Nature, Adventurer. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Jeweled gold crown (4000 gp). Old masterpiece painting (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (600 gp). 1 Medium magic item. 1 Medium magic item.
Andraste Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear tan tank tops with green skirt. Her long auburn hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also hits on women, regardless of circumstances.
History: She was born to loving parents in a slum to the east. She moved from fad to fad and when she turned 15 she discovered dancing. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Has a crush, Poor. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Pink pearl (40 gp). Moss agate (10 gp). Peridot (60 gp). Azurite (10 gp). Freshwater pearl (10 gp). Blue sapphire (1500 gp). Rose (60 gp). Alexandrite (600 gp). Pink pearl (40 gp). Star ruby (1500 gp). Red garnet (40 gp). Star ruby (1500 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Fire opal (1500 gp). Emerald (1500 gp). Rhodochrosite (10 gp). Aquamarine (600 gp). Violet garnet (600 gp). Moss agate (10 gp). Obsidian (10 gp). Coral (40 gp). Onyx (60 gp). Eye agate (10 gp). Rock crystal (60 gp). 1 Medium magic item.
Sariel Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of death on her torso. She has shaved her head bald. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Assassin, but doesn't like to broadcast it.
Motivation: She has money and likes to spend it.
Flaws: Antagonistic. Bonds: Religious, Rich, Job. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Celestial
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Amber (60 gp). Aquamarine (900 gp). Sardonyx (30 gp). Citrine (30 gp). Alexandrite (900 gp). Lapis lazuli (10 gp). Moss agate (10 gp). Coral (60 gp). Azurite (10 gp). Black pearl (900 gp). Alexandrite (900 gp). 1 Medium magic item.
Balimaar Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. His black hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a violet hat with a red feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Joker. Bonds: Attractive, Military, Mentor. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 122 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 11000 gp. Pink pearl (50 gp). Amethyst (50 gp). Malachite (8 gp). Emerald (700 gp). Violet garnet (1500 gp). Hematite (8 gp). Alexandrite (1500 gp). Blue quartz (8 gp). Star rose quartz (40 gp). Azurite (8 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Jacinth (2000 gp). Pink pearl (50 gp). Golden yellow topaz (1500 gp). Emerald (700 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Obsidian (8 gp). Coral (50 gp). Iolite (40 gp). Malachite (8 gp). Deep blue spinel (1500 gp). Moss agate (8 gp). Jet (50 gp). Chalcedony (40 gp).
Fibblestib Sympony, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with small hat. His silver hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Fibblestib was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and to clean up the streets
Ideals: Persistence. Flaws: Ugly, Insane, Fearful. Bonds: Guardian. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 90 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Jet (130 gp). Carnelian (70 gp). Deep blue spinel (900 gp). Blue sapphire (900 gp). Peridot (70 gp). Coral (130 gp). Carnelian (70 gp). Red-brown spinel (130 gp). Freshwater pearl (11 gp). Jet (130 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Kent, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Infernal, Gnome
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Red spinel (70 gp). Moonstone (50 gp). Canary diamond (7000 gp). Golden yellow topaz (200 gp). Rose (50 gp). Moss agate (14 gp). Banded agate (14 gp). Hematite (14 gp). Black star sapphire (500 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimmon Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears baggy black pantaloons and a yellow scarf. He has a hunchback. His red hair is thinning but still full. His red eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Rimmon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Nature. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: Gold and topaz bottle stopper cork (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Jeweled electrum ring (3000 gp). Jeweled electrum ring (3000 gp). Jeweled electrum ring (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). An abacus with copper, silver and gold markers (150 gp). An abacus with copper, silver and gold markers (150 gp). Black velvet mask with numerous citrines (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
