Dain Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He has a large brown mantle and cape that has been intricately interwoven into his blue robe, marred by teas. His blonde hair is still thick. His eyes are a pleasant hazel.
Personality: A skeptical and narcissistic man, Dain's first love is himself. His second love is also himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of a Painter, who enjoyed hunting, Dain was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him; and marry his sister to traveling adventurers
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Immigrant. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 125 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item.
Cask On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His fur is cut close to his head. His eyes are yellow and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.
Motivation: Meet up once more with his childhood friend; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Debt. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Amber (90 gp). Star rose quartz (70 gp). Chrysoberyl (90 gp). Banded agate (9 gp). Red spinel (90 gp). Moss agate (9 gp). Chalcedony (70 gp). Jasper (70 gp). Aquamarine (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hubert Kirby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His silver hair is matted, messy, and big. His fierce amber eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments
History: The child of southern immigrants he idolized his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Family, Adventurer. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Freshwater pearl (5 gp). Rose (70 gp). Pink pearl (90 gp). Blue quartz (5 gp). Black pearl (1200 gp). Rock crystal (70 gp). Freshwater pearl (5 gp). Coral (90 gp). Violet garnet (1200 gp). 1 Medium magic item.
Morthos Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his hand crossbow ready. His dark red hair is still thick. This silver eyed southerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments
History: Gifted from a young age, Morthos studied abroad. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Bonds: Poor, Job, Nature. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Chrysoberyl (90 gp). Amethyst (90 gp). Golden yellow topaz (1100 gp). Coral (90 gp). Star rose quartz (40 gp). Red-brown spinel (90 gp). Hematite (10 gp). Aquamarine (1100 gp). Amethyst (90 gp). Coral (90 gp). Azurite (10 gp). Sard (40 gp). Violet garnet (1100 gp). Deep green spinel (90 gp). Violet garnet (1100 gp). Rhodochrosite (10 gp). Red spinel (90 gp). Amber (90 gp). Hematite (10 gp). 1 Medium magic item.
Rangrim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the north, but his parents moved at a very young age to the south. Rangrim was born on a far northern plains where he grew up under the tutelage of his mother, an expert Engraver. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle.
Flaws: Disease, Depressed. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 124 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Alexandrite (1000 gp). Zircon (70 gp). Carnelian (70 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Deep green spinel (80 gp). Iolite (70 gp). Golden yellow topaz (1000 gp). Sardonyx (70 gp). Black pearl (1000 gp). Red-brown spinel (80 gp). Carnelian (70 gp). Jade (80 gp). Banded agate (11 gp). Malachite (11 gp). Jasper (70 gp). Eye agate (11 gp). Rhodochrosite (11 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Fiery yellow corundum (1100 gp). Obsidian (11 gp). Pink pearl (80 gp). Black opal (1100 gp). 1 Medium magic item.
Tatyan Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and very much looks the part of a Courier. Her brass crest is kept up in a ponytail inside a broad hat. Her face is covered beneath a completely black helmet.
Personality: She has a massive crush on the younger sibling of the Courier who has hired her part-time. She does not trust anyone and sleeps with one eye open.
History: She got into the Courier business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Courier work with an outfit from a few towns over. Courier work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Courier soon after.
Motivation: She's in love; and to settle down with her crush
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Has a crush. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Silver pearl (50 gp). Carnelian (20 gp). White pearl (50 gp). Peridot (20 gp). Peridot (20 gp). Rich purple corundum (700 gp). Zircon (20 gp). Clear bright green emerald (5000 gp). Smoky quartz (20 gp). Silver pearl (50 gp). Deep blue spinel (1100 gp). Blue sapphire (700 gp). Red spinel (50 gp). Rose (20 gp). Azurite (14 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. He has a red handlebar mustache and slicked back red hair. He has several tiny amethyst earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Flaws: Shy, Hedonist. Bonds: Rich, Mentor, Family. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 7
Hit Points 28 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +7 / 4d8+2, Ranged +2 / 4d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. 1 Medium magic item.
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