Diggory Harper, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear grey tank tops with yellow pants. He has no hair. His face is scarred and worn.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: He was raised in a desert tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature, In love. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Fiery yellow corundum (900 gp). Star ruby (900 gp). Deep blue spinel (1600 gp). Moonstone (60 gp). 1 Medium magic item.
Watson Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy white suit. He wears his blonde hair down. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Attractive, Job, Military, Mentor, Adventurer. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 101 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 12000 gp. Rock crystal (80 gp). Golden yellow topaz (600 gp). Moss agate (4 gp). Azurite (4 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). White pearl (60 gp). Amber (60 gp). Chrysoberyl (60 gp). Tourmaline (60 gp). Jade (60 gp). Peridot (80 gp). Eye agate (4 gp). Emerald (600 gp). Deep blue spinel (600 gp).
Gunnloda Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a brown suit. She keeps her long red hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Bowyer, her mother struggled to pay the bills. In her 17th year, her parents were killed by a dire rats raid, leaving Gunnloda alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety; and a deep hatred of dire rats
Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Poor, Enemies. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Gold and topaz bottle stopper cork (1800 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (1400 gp). Old masterpiece painting (1400 gp). Solid gold idol (300 gp). A delicate silver chain set with a tourmaline (50 gp). Black velvet mask with numerous citrines (130 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (1400 gp). Silver chalice with lapis lazuli gems (130 gp).
Gardain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, brown cloak. He has styled his chestnut hair well, parting it to the left. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Gardain studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gardain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Philantrophist, Gifted, Fighting. Bonds: Rich, Job, Enemies. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 19)
Armor Class 12
Hit Points 113 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 22000 gp. Solid gold idol (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Aramil Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in an above average manner. He has a long red beard with little hanging trinkets. His eyes are likewise amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Crown-heir profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal dancing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Attractive, Job. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Iolite (60 gp). Malachite (13 gp). Blue sapphire (600 gp). Eye agate (13 gp). Jasper (60 gp). Deep green spinel (70 gp). Lapis lazuli (13 gp). Violet garnet (800 gp). Alexandrite (800 gp). Peridot (60 gp). Aquamarine (800 gp). Alexandrite (800 gp). Lapis lazuli (13 gp). Violet garnet (800 gp). Obsidian (13 gp). Jade (70 gp). Azurite (13 gp). 1 Medium magic item.
Alex Branson, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears an entirely grey suit with tan socks and a vest with buckled shoes, and his gloved hand is found clutching a longsword. He wears his red hair down. His thin eyebrows rest above his beady green eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.
History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Selfish. Bonds: Poor. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Emerald (600 gp). Deep blue spinel (1200 gp). Azurite (6 gp). Freshwater pearl (6 gp). Aquamarine (1200 gp). Chalcedony (50 gp). Carnelian (50 gp). Blue quartz (6 gp). Tiger eye turquoise (6 gp). Obsidian (6 gp). 1 Medium magic item.
Faran Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Athletic, Joker, Artistic. Bonds: Family. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Tiger eye turquoise (12 gp). Red spinel (60 gp). Citrine (60 gp). Peridot (60 gp).
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