Oriff Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses in brown turtlenecks beneath a black coat with brown slacks. She wears a wide-brimmed hat to cover her moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She would rather hide behind her crafts than deal with other people.
History: Oriff was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has been saving her money to try and buy her brother's freedom.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Family, In love. Occupation: Bowyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 75 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Sapphire pendant on gold chain (2300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold cup set with emeralds (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raiann Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Beggar. Her green crest is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses divination through singing.
History: She got into the Beggar business at a young age. Her arcane abilities were realized during a raid on her village. Now she works as a dancing tutor during her time off.
Motivation: Wants to open a new tavern; and someone believes her a fraud
Ideals: Gifted, Logical, Artistic. Bonds: Job, Enemies. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Giant, Goblin
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Tourmaline (80 gp). Red spinel (80 gp). 1 Minor magic item.
Clerebold Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey costume with the symbols of his god on his torso. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.
History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Athletic, Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Black star sapphire (1300 gp). Alexandrite (700 gp). Rhodochrosite (4 gp). Peridot (60 gp). Citrine (60 gp). Fire opal (1300 gp). Eye agate (4 gp). Citrine (60 gp). Bloodstone (60 gp). Star rose quartz (60 gp). Sardonyx (60 gp). Iolite (60 gp). Onyx (60 gp). Red spinel (110 gp). Brown-green garnet (110 gp). Eye agate (4 gp).
Soveliss Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny emerald earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He plays an instrument quite well.
History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Blacksmith like his father before him.
Motivation: To be a Tanner again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Rich, Job, Mentor. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 19)
Armor Class 14
Hit Points 121 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling, Draconic
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item.
Ulblyn Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple yellow line shooting up and back down. He is portly but not overly obese. His hair is chestnut and curly. His gray eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 70 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 17000 gp. Zircon (60 gp). Rock crystal (60 gp). Alexandrite (1400 gp). Tiger eye turquoise (16 gp). Chalcedony (60 gp). Zircon (60 gp). Blue quartz (16 gp). Rose (60 gp). Clear bright green emerald (7000 gp). Blue sapphire (600 gp). Bloodstone (60 gp). White pearl (140 gp). Smoky quartz (60 gp). Lapis lazuli (16 gp). Blue star sapphire (600 gp). Star rose quartz (60 gp). Smoky quartz (60 gp). Blue quartz (16 gp). Azurite (16 gp). Deep green spinel (140 gp). Deep green spinel (140 gp). Deep blue spinel (1400 gp). Clear bright green emerald (7000 gp). Rich purple corundum (600 gp). Star ruby (600 gp). Lapis lazuli (16 gp). Alexandrite (1400 gp). Malachite (16 gp).
Seven Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is red and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Seven was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Server
Voice: Slurs words
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 119 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 5000 gp. Black opal (800 gp). Alexandrite (200 gp). White pearl (100 gp). Malachite (12 gp). Bloodstone (40 gp). Brown-green garnet (100 gp). Rhodochrosite (12 gp). Golden yellow topaz (200 gp). Malachite (12 gp). Hematite (12 gp). Citrine (40 gp). Freshwater pearl (12 gp). Zircon (40 gp). Aquamarine (200 gp). Alexandrite (200 gp). Aquamarine (200 gp).
Charles Compton, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a yellow coat with blue slacks. He is physically well-built. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He struck the Sage job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and further expansion of business
Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Just what you see.
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