Ahlyssa Middleton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying red hair a little too much giving a sharp red color. She tend to wears goggles to shield her eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ahlyssa was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Scribe. She has drifted from career to career and currently works as a Scribe.
Motivation: Obtaining odd cultural Human artifacts is her passion; and sabotage a competitor
Flaws: Ugly. Bonds: Immigrant, Slave, Job, Adventurer. Occupation: Scribe
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Symma Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears tan painted combat armor at almost all times. She wears a top hat to cover her moderate length black hair. Her green eyes peer out from beneath her top tan hat.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Flaws: Shy. Bonds: Attractive, Adventurer, Slave. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Auran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Citrine (70 gp). Violet garnet (400 gp). Hematite (13 gp). Eye agate (13 gp). Onyx (70 gp). Malachite (13 gp). Blue star sapphire (1100 gp). Moss agate (13 gp). Star rose quartz (70 gp). Star ruby (1100 gp). Star rose quartz (70 gp). Rock crystal (70 gp). Chrysoprase (70 gp). Alexandrite (400 gp). White opal (1100 gp). Deep blue spinel (400 gp). Hematite (13 gp). Lapis lazuli (13 gp). Banded agate (13 gp). Pink pearl (70 gp). Alexandrite (400 gp). Jade (70 gp). Iolite (70 gp).
Amnon Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tight fitting black shirt and pants. His blue hair is singed and shortened. His red eyes are passionate and lively.
Personality: Amnon is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: He was always a brilliant, if unscrupulous mind. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Persistence, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Silver chalice with lapis lazuli gems (30 gp). Sapphire pendant on gold chain (2800 gp). 1 Medium magic item.
Ella Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft red waves gently in the breeze, marred by beers. She has no hair. Her hazel eyes are passionate and lively.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Deep blue spinel (600 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. Her hair, while still mostly black, has prominent grey streaks. Her ears are large.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them
History: She comes from a rich southern family. There was a wharf not far from home where she often wandered off to fish. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Disease, Shy. Bonds: Rich, Nature. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). An abacus with copper, silver and gold markers (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). A necklace of small pink pearls (1000 gp). Carved bone or ivory statuette (70 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp).
Harvest Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She is wearing a long, pastel, dusty cloak, and her gloved hand is found clutching a hand crossbow. Her gray fur is smooth and relatively long. She wears an eyepatch.
Personality: She is a Mercenary first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.
History: Harvest hails from a village terrorized by orcs. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and to clean up the streets
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Guardian. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 68 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +2 / 4d10-3, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Old masterpiece painting (900 gp). Old masterpiece painting (900 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold and ruby ring (11000 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item.
Chad Law, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man usually wears his grey robe and has his bow always slung over his shoulder. He wears his chestnut hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Deep Scion in disguise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Onyx (40 gp). Amethyst (160 gp). Aquamarine (1300 gp). Chalcedony (40 gp). Sard (40 gp).
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