Senteq Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his mace ready. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: Senteq is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south to a Masseuse, Senteq learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Masseuse for hire.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a masseuse and was forced into it by his family
Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Job, Family. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 106 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Giant, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Golden pearl (80 gp). Obsidian (11 gp). Deep green spinel (80 gp). Rich purple corundum (1500 gp). Carnelian (60 gp). Obsidian (11 gp). Jasper (60 gp). White pearl (80 gp). Azurite (11 gp). Rose (60 gp).
Dabbledob Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he very much looks the part of a Unemployed. His head has been shaved. His eyes are hazel and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Unemployed in town.
History: He got into the Unemployed business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Unemployed.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Job, Guardian, Religious. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 88 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 20 (+5) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 19 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item.
Thorpe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear white pants and tee shirts. He has a small bristly mustache and wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Joker, Opinionated. Bonds: Immigrant, Mentor, Adventurer. Occupation: Barber
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 78 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (3000 gp). Silver ewer (50 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Silver comb with moonstones (500 gp). 1 Medium magic item.
Zepar Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He has a moderate pudge and is not very fit. His hair is cut close to his head. He has several tiny jet earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To pay off his debts; and his religion dominates his actions
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Religious, Debt. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 59 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Just what you see.
John Tattersall, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries a battered greatsword and tarnished scythe as well. His brown hair, when down, is lengthy. His eyes are hazel and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of a Roofer, who enjoyed hunting, John was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Optimist. Flaws: Ugly, Mundane. Bonds: In love, Nature. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 4000 gp. Silver pearl (130 gp). Jasper (20 gp). Star rose quartz (20 gp). Golden yellow topaz (200 gp). Amber (130 gp). Tiger eye turquoise (6 gp). Fiery yellow corundum (1300 gp). Star rose quartz (20 gp). Iolite (20 gp). Bloodstone (20 gp). Sardonyx (20 gp). Peridot (20 gp). Iolite (20 gp). Aquamarine (200 gp). Deep green spinel (130 gp). Azurite (6 gp). Hematite (6 gp). Zircon (20 gp). Black opal (1300 gp). Hematite (6 gp). Golden yellow topaz (200 gp). Brown-green garnet (130 gp). Eye agate (6 gp). Banded agate (6 gp).
Quillathe Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is chestnut. Her eyes are amber and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to open a new tavern
Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Debt. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1100 pp. Chrysoprase (50 gp). Pink pearl (90 gp). Pink pearl (90 gp). Canary diamond (3000 gp). Deep blue spinel (1100 gp). Red spinel (90 gp). Freshwater pearl (8 gp). Red garnet (90 gp).
Nuraval Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His head has been shaved. He has a dull look in his violet eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. Nuraval was born on a far western mountains where he grew up under the tutelage of his mother, an expert Animal Trainer. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it
Flaws: Ugly, Greedy, Secretive. Bonds: Immigrant, Nature. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 150 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Sardonyx (50 gp). Star ruby (1000 gp). Alexandrite (300 gp). Bloodstone (50 gp). Deep green spinel (110 gp). Chrysoprase (50 gp). Bloodstone (50 gp). Tourmaline (110 gp). Obsidian (15 gp). Red garnet (110 gp). Deep blue spinel (300 gp).
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