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NPC Generator

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Advanced [show]


Hecat Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears baggy green pantaloons and a grey scarf. Her left hand appears badly burned and disfigured. Her purple hair is matted, messy, and big. Her face is scarred and worn.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hecat took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Hecat Ennui, Female Tiefling Druid 18
Medium (5'8") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 88 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 15 (+2)21 (+5)
Skills Insight +8, Performance +11
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1000 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (1900 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1400 gp). Embroidered and bejeweled glove (4000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Jeweled anklet (4000 gp). A silver and pearl hairclip (90 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mormo Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy green suit. His white hair is lengthy and is close to two feet long. He has gleaming, smiling black eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born at the edge of vast mountains. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 8 years.

Motivation: A strong sense of loyalty to Dwarven people; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Racist. Bonds: Attractive, Poor, Job, Nature, Slave. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mormo Charm, Male Tiefling Druid 16
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Goblin
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (180 gp). Golden circlet with four aquamarines (6000 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1800 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


John Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is an epitome of beauty. He sports a long red beard, and similarly colored long hair. His skin is flawless and his green eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west, but his parents moved at a very young age to the north. When John reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety.

Flaws: Disease, Fearful. Bonds: Attractive, Immigrant, Military. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

John Beitz, Male Half-Elf Druid 19
Medium (4'11") Half-Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 118 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +8, Deception +10
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 5d8-1, Ranged +8 / 5d8+2, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 2400 pp. Rose (40 gp). Moonstone (40 gp). White pearl (110 gp). Sardonyx (40 gp). Alexandrite (1500 gp). Deep green spinel (110 gp). Obsidian (6 gp). Violet garnet (1500 gp). Fiery yellow corundum (1600 gp). Golden pearl (110 gp). Eye agate (6 gp). Peridot (40 gp). Moss agate (6 gp). Jet (110 gp). Black pearl (1500 gp). Rose (40 gp). Violet garnet (1500 gp). Rose (40 gp). Rock crystal (40 gp). Sardonyx (40 gp). Aquamarine (1500 gp). Golden pearl (110 gp). Deep blue spinel (1500 gp). Bloodstone (40 gp). Peridot (40 gp). Freshwater pearl (6 gp). Red spinel (110 gp). Red-brown spinel (110 gp). Black pearl (1500 gp). Amethyst (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Flask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is dressed in a clean pastel cloak covering his clean studded leather. His clothes are grease stained in places. He has done his best to style his yellow fur to look like a famous performer. His yellow eyes peer out from beneath his small pastel hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Flask was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Bonds: Poor, Immigrant, Military. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Flask Shore, Male Tabaxi Druid 17
Medium (5'3") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 144 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)16 (+3) 9 (-1)16 (+3)
Skills Religion +9, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven, Gnome, Celestial
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 3000 gp. Rose (60 gp). Fire opal (600 gp). Moss agate (15 gp). Chrysoprase (60 gp). Emerald (600 gp). Star rose quartz (60 gp). Black pearl (1300 gp). Freshwater pearl (15 gp). Star ruby (600 gp). Onyx (60 gp). Bloodstone (60 gp). Freshwater pearl (15 gp). Chrysoprase (60 gp). Pink diamond (8000 gp). Lapis lazuli (15 gp). Black pearl (1300 gp). Obsidian (15 gp). Onyx (60 gp). Iolite (60 gp). Silver pearl (100 gp). Aquamarine (1300 gp). Jet (100 gp). Black opal (600 gp). 1 Medium magic item.


Social Check DCs


Moon Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her fur is gray and curly. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Moon wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Moon was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined, Optimist. Flaws: Insane. Bonds: Attractive. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Moon Of Clay, Female Tabaxi Druid 19
Medium (5'8") Tabaxi, Lawful Good (CR 19)
Armor Class 13
Hit Points 84 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: Emerald (900 gp). Chalcedony (80 gp). Freshwater pearl (11 gp). Sardonyx (80 gp). Lapis lazuli (11 gp). Chrysoprase (80 gp). Amber (90 gp). Alexandrite (300 gp). Peridot (80 gp). Moss agate (11 gp). Red-brown spinel (90 gp). Iolite (80 gp). Zircon (80 gp). Alexandrite (300 gp). Chalcedony (80 gp). 1 Medium magic item.


Social Check DCs


Yurgunn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized amber on her left hand. She wears a deerstalker hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She snorts whenever she laughs or is feeling confident. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich western family. Her family was turned out during the war. She and her family wandered west to less war torn lands. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: She would like to get married and retire; and wants to open a new tavern

Flaws: PTSD. Bonds: Rich, Attractive, Job, Has a crush. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Yurgunn Goldfinder, Female Dwarf Druid 16
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 123 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)17 (+3) 13 (+1)11 (+0)
Skills Athletics +8, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan, Celestial
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 10000 gp. Golden yellow topaz (800 gp). Freshwater pearl (14 gp). Banded agate (14 gp). Hematite (14 gp). Moss agate (14 gp). Deep blue spinel (800 gp). Brown-green garnet (160 gp). Tiger eye turquoise (14 gp). Bloodstone (40 gp). Jasper (40 gp). Star ruby (800 gp). Amber (160 gp). Smoky quartz (40 gp). Carnelian (40 gp). Violet garnet (800 gp). Chalcedony (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Habor Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is singed and shortened. He wears an eyepatch.

Personality: Eccentric and domineering, Habor will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Habor Anarchy, Male Tiefling Druid 15
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 14 (+2)19 (+4)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Moss agate (11 gp). Jet (40 gp). Golden yellow topaz (1200 gp). Smoky quartz (30 gp). Black opal (1500 gp). Eye agate (11 gp). Rock crystal (30 gp). Tourmaline (40 gp). Bloodstone (30 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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