Numba Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'0", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her hair in dreadlocks. Her hazel eyes are slightly larger than normal.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Roofer like her father before her.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and wants to open a new tavern
Ideals: Logical, Fighting. Flaws: Disease. Bonds: Job. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 132 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. 1 Medium magic item.
Quick On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His gray fur is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He became a Spy soon after.
Motivation: To be a Fletcher again; and to reunite with his absent father
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Star rose quartz (50 gp). White pearl (160 gp). Red garnet (160 gp). Tiger eye turquoise (12 gp). Banded agate (12 gp). Chalcedony (50 gp). Amethyst (160 gp). Eye agate (12 gp). Banded agate (12 gp). Golden yellow topaz (700 gp). Jasper (50 gp).
Luthra Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is generally well dressed albeit a few years behind the times. Her hair is silver and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Luthra was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Luthra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Insomniac, Cynical, Antagonistic. Bonds: Attractive, Military. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp.
Ishmoz Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his pickaxe. His red hair is long and unkept. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world
Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Debt. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 14
Hit Points 142 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Giant
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Emerald (900 gp). Amethyst (150 gp). Sard (40 gp). Chrysoberyl (150 gp). Zircon (40 gp). Fiery yellow corundum (900 gp). Peridot (40 gp). Sardonyx (40 gp). Brown-green garnet (150 gp). Blue quartz (7 gp). Citrine (40 gp). Banded agate (7 gp). Rhodochrosite (7 gp). Smoky quartz (40 gp). Lapis lazuli (7 gp). Moonstone (40 gp). Red spinel (150 gp). Jet (150 gp). Alexandrite (800 gp). Jasper (40 gp). Violet garnet (800 gp). Malachite (7 gp). Sardonyx (40 gp). Moonstone (40 gp). Alexandrite (800 gp). Moss agate (7 gp). White pearl (150 gp). Deep blue spinel (800 gp). Blue quartz (7 gp). Star rose quartz (40 gp). 1 Medium magic item. 1 Medium magic item.
Travok Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. With a patchy chestnut beard and wild chestnut hair. This green eyed southerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Travok is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. Travok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Slave, Mentor, Nature. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 64 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Malachite (10 gp). Black opal (1400 gp). 1 Medium magic item.
Yvonne Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is also unnaturally pale. Her brown hair, when down, is lengthy. Her ears are large.
Personality: She will rave to anyone who will listen. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Fearful, Antagonistic. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Sapphire pendant on gold chain (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A delicate brass dragon egg (50 gp). Fire opal pendant on a fine gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (900 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (900 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Medium magic item.
Drogo Dayton, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is dressed in an above average manner. His hair is black and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 134 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 300 pp. Amethyst (110 gp). Silver pearl (110 gp). Freshwater pearl (4 gp). Golden pearl (110 gp). Alexandrite (500 gp). Coral (110 gp). Smoky quartz (50 gp). Deep blue spinel (500 gp). Smoky quartz (50 gp). Amethyst (110 gp). Moonstone (50 gp). Chrysoprase (50 gp). Sard (50 gp). Banded agate (4 gp). Rose (50 gp). Rock crystal (50 gp). Lapis lazuli (4 gp). Hematite (4 gp). Freshwater pearl (4 gp). Jade (110 gp). Citrine (50 gp). 1 Medium magic item. 1 Medium magic item.
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