Arnold Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of western immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 27 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 6 (-2) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Gold dragon comb with red garnet eye (1400 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Sapphire pendant on gold chain (2300 gp).
Elizabeth Payton, Female Human [Permalink]
Personal [hide]
Description: This woman wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She has a penchant for wearing a ring with an oversized opal on her left hand. Her hair is golden and very short. She wears an eyepatch.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a pair of adventurers, Elizabeth grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 93 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 6000 gp. Rhodochrosite (9 gp). Alexandrite (1400 gp). Amethyst (100 gp). Silver pearl (100 gp). Sardonyx (30 gp). Deep blue spinel (1400 gp). Pink diamond (3000 gp). Red-brown spinel (100 gp). Bloodstone (30 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Blue sapphire (1600 gp). Azurite (9 gp). Eye agate (9 gp). Coral (100 gp). Violet garnet (1400 gp). Rose (30 gp). Freshwater pearl (9 gp). 1 Medium magic item.
Caramip Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright white hair. Her green unseeing eyes seem to look past you.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has all her life been fascinated with painting.
History: Born in a small village she learned the ways of the warrior from her mother. Cursed with vampirism at a very young age, Caramip has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes
Ideals: Joker, Artistic, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Tourmaline (150 gp). Moss agate (9 gp). Moss agate (9 gp). Carnelian (80 gp). Moss agate (9 gp). Black pearl (1300 gp). Blue quartz (9 gp). Red spinel (150 gp). Malachite (9 gp). Malachite (9 gp). Rhodochrosite (9 gp). Sardonyx (80 gp). Carnelian (80 gp). Fiery yellow corundum (600 gp). White opal (600 gp). Pink pearl (150 gp). Black pearl (1300 gp). Amethyst (150 gp). Hematite (9 gp). Red garnet (150 gp). Obsidian (9 gp).
Caramip Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She prefers to wear flannel, marred by beers. Her white hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the south her family was never financially stable. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Impulsive. Bonds: Family, Poor. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 131 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 18 (+4) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 2000 gp. Golden yellow topaz (1100 gp). Rhodochrosite (15 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Carnelian (80 gp). Black pearl (1100 gp). Tiger eye turquoise (15 gp). Silver pearl (150 gp). Sardonyx (80 gp). Moss agate (15 gp). Tourmaline (150 gp). Rhodochrosite (15 gp). Hematite (15 gp). Iolite (80 gp). White opal (1300 gp). Zircon (80 gp). Rose (80 gp). Blue quartz (15 gp). 1 Medium magic item.
Three Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries hand crossbows. His fur is cut close to his head. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Fisher profession.
History: The child of a Fisher, who enjoyed hunting, Three was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To be a Fisher again.
Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Enemies. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 10
Hit Points 39 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Obsidian (15 gp). Jet (50 gp). Aquamarine (400 gp). Banded agate (15 gp). Golden yellow topaz (400 gp). Azurite (15 gp). Chrysoberyl (50 gp). Obsidian (15 gp). Red spinel (50 gp). Golden yellow topaz (400 gp). Peridot (70 gp). Chalcedony (70 gp). Blue star sapphire (900 gp). 1 Medium magic item. 1 Medium magic item.
Delebean Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. His hair is white and curly. His gray eyes peer out from beneath his wide-brimmed tan hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Logical. Flaws: Cynical. Bonds: Nature, Adventurer, Slave. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Auran, Goblin
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (100 gp).
Flask Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is renowned for his bright pastel suits and hats. His clothes are grease stained in places. His fur is cut close to his head. He has gleaming, smiling amber eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Has a crush, Family. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A silver and pearl hairclip (100 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (700 gp). A delicate silver chain set with a tourmaline (100 gp). Solid gold idol (1100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

