Shifting Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Spice Merchant uniform. His yellow fur is drawn into a tight pony tail with a card scrunchie. His blue eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Spice Merchant and found it very stressful. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Further expansion of business.
Flaws: Disease. Bonds: Job, Family, Adventurer, Rich. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 131 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1900 pp. Tiger eye turquoise (11 gp). Moss agate (11 gp). Black star sapphire (400 gp). Obsidian (11 gp). Malachite (11 gp). Blue quartz (11 gp). Lapis lazuli (11 gp). Silver pearl (40 gp).
Ishte Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a colorful flower in her chestnut hair. Her fierce gold eyes like to dwell on things.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born several months after her father was called into army service. Cursed with vampirism at a very young age, Ishte has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world.
Ideals: Opinionated. Flaws: Impulsive, Disease. Bonds: Attractive, Military. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Rhodochrosite (10 gp). Blue quartz (10 gp). Aquamarine (1200 gp). Rhodochrosite (10 gp). Coral (100 gp). 1 Minor magic item.
Buvvie Turen, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. She is tall, broad shouldered and powerfully built. Her chestnut hair, when down, is lengthy. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A true patriot, Buvvie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Buvvie was left her mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Buvvie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Giant
Attacks Melee +3 / 4d10-2, Ranged +3 / 4d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp.
Callie Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. She wears a Stetson hat to hide her balding. This amber eyed southerner is not easily forgotten.
Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.
History: Callie lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to her current location. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.
Motivation: Doesn't want to be a Mortician and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnoll, Druidic
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Red spinel (40 gp). Banded agate (16 gp). Jasper (60 gp). Rock crystal (60 gp). Red-brown spinel (40 gp). Eye agate (16 gp). Tourmaline (40 gp). Rich purple corundum (600 gp). Hematite (16 gp). 1 Medium magic item. 1 Medium magic item.
Creega Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is cut short. Her fierce brown eyes like to dwell on things.
Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.
History: Gifted from a young age, Creega studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 46 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Violet garnet (500 gp). Hematite (11 gp). Black pearl (500 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). Citrine (30 gp). Violet garnet (500 gp).
Nissa Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She prefers to wear flannel, and her gloved hand is found clutching a bastard sword. Her long golden hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Nissa was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.
Motivation: A strong sense of loyalty to Halfling people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Philantrophist, Fighting. Flaws: Racist. Bonds: Family. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 144 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 19 (+4) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Elven, Infernal
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Iolite (70 gp). Golden pearl (90 gp). Zircon (70 gp). Violet garnet (500 gp). Azurite (13 gp). Blue star sapphire (700 gp). Fiery yellow corundum (700 gp). Brown-green garnet (90 gp). Aquamarine (500 gp). Freshwater pearl (13 gp). Onyx (70 gp). Rhodochrosite (13 gp). Malachite (13 gp). Golden yellow topaz (500 gp). Black star sapphire (700 gp). Rhodochrosite (13 gp). Golden yellow topaz (500 gp). Rhodochrosite (13 gp). Tourmaline (90 gp). Banded agate (13 gp). Rock crystal (70 gp). Aquamarine (500 gp). Onyx (70 gp). Citrine (70 gp).
Rolf Addington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: He was born in the south, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure.
Flaws: Mundane. Bonds: Rich, Has a crush, Immigrant, Nature. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 14 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 5 (-3) | 11 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1800 pp. Sapphire pendant on gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Black velvet mask with numerous citrines (150 gp). Old masterpiece painting (500 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (150 gp). Gold and ruby ring (8000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (300 gp). A roughly beaten golden orb (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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